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| author | Roy Ben-Shabat <Roy@Twine-s.com> | 2018-07-17 20:21:16 +0300 |
|---|---|---|
| committer | Roy Ben-Shabat <Roy@Twine-s.com> | 2018-07-17 20:21:16 +0300 |
| commit | 0f5d23b3a4d38e5a68436acf3a96822d59249f46 (patch) | |
| tree | b5d56df08bdcfa3651dc5dd893f474d40e4a9171 /Software/Visual_Studio/MachineStudio/Modules/Tango.MachineStudio.Developer/ViewModels | |
| parent | c5a54597a0a02da5b3cf942fff95586a9dfe836d (diff) | |
| download | Tango-0f5d23b3a4d38e5a68436acf3a96822d59249f46.tar.gz Tango-0f5d23b3a4d38e5a68436acf3a96822d59249f46.zip | |
*1. Implement Real Progress on Machine Emulator.
*2. Add ParameterIgnore to Observable Entity validation props.
*3. Block logging of similar continous job status events from embedded. (Add counter for embedded logs).
*6. Make font size larger on Research module.
*7. Open jobs on double click.
*9. Add default sorting to job events. (NOT WORKING)
*10. Add tool tips for job progress.
*12. Test PPC Job Progress
*13. Fix issue with inversed color conversion.
Diffstat (limited to 'Software/Visual_Studio/MachineStudio/Modules/Tango.MachineStudio.Developer/ViewModels')
| -rw-r--r-- | Software/Visual_Studio/MachineStudio/Modules/Tango.MachineStudio.Developer/ViewModels/MainViewVM.cs | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/Software/Visual_Studio/MachineStudio/Modules/Tango.MachineStudio.Developer/ViewModels/MainViewVM.cs b/Software/Visual_Studio/MachineStudio/Modules/Tango.MachineStudio.Developer/ViewModels/MainViewVM.cs index ab74fcca8..83ebde0e5 100644 --- a/Software/Visual_Studio/MachineStudio/Modules/Tango.MachineStudio.Developer/ViewModels/MainViewVM.cs +++ b/Software/Visual_Studio/MachineStudio/Modules/Tango.MachineStudio.Developer/ViewModels/MainViewVM.cs @@ -700,11 +700,15 @@ namespace Tango.MachineStudio.Developer.ViewModels _colorConversionThread.Start(); } + #endregion + + #region Color Conversion + private void ColorConversionThreadMethod() { while (true) { - if (IsVisible && ActiveJob != null) + if (IsVisible && ActiveJob != null && ActiveJob.Segments != null) { var stops = ActiveJob.Segments.SelectMany(x => x.BrushStops); |
