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authorShlomo Hecht <shlomo@twine-s.com>2019-04-23 22:25:54 +0300
committerShlomo Hecht <shlomo@twine-s.com>2019-04-23 22:25:54 +0300
commitebcb9ce27131e4bbd14c96b5f897a67bc752aaeb (patch)
tree293aee8b1751ce7fce542645722c0f1a96b73097 /Software/Visual_Studio/Scripting/Tango.Scripting.Editors/Document/LineNode.cs
parent52967e858bd52621208f6360e84f4c47ec435816 (diff)
parent636ad730569dfef1a4ee04c8d716d510bcc47ee1 (diff)
downloadTango-ebcb9ce27131e4bbd14c96b5f897a67bc752aaeb.tar.gz
Tango-ebcb9ce27131e4bbd14c96b5f897a67bc752aaeb.zip
merge alarm handling from remote
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+// Copyright (c) AlphaSierraPapa for the SharpDevelop Team (for details please see \doc\copyright.txt)
+// This code is distributed under the GNU LGPL (for details please see \doc\license.txt)
+
+using System;
+
+namespace Tango.Scripting.Editors.Document
+{
+ using LineNode = DocumentLine;
+
+ // A tree node in the document line tree.
+ // For the purpose of the invariants, "children", "descendents", "siblings" etc. include the DocumentLine object,
+ // it is treated as a third child node between left and right.
+
+ // Originally, this was a separate class, with a reference to the documentLine. The documentLine had a reference
+ // back to the node. To save memory, the same object is used for both the documentLine and the line node.
+ // This saves 16 bytes per line (8 byte object overhead + two pointers).
+// sealed class LineNode
+// {
+// internal readonly DocumentLine documentLine;
+ partial class DocumentLine
+ {
+ internal DocumentLine left, right, parent;
+ internal bool color;
+ // optimization note: I tried packing color and isDeleted into a single byte field, but that
+ // actually increased the memory requirements. The JIT packs two bools and a byte (delimiterSize)
+ // into a single DWORD, but two bytes get each their own DWORD. Three bytes end up in the same DWORD, so
+ // apparently the JIT only optimizes for memory when there are at least three small fields.
+ // Currently, DocumentLine takes 36 bytes on x86 (8 byte object overhead, 3 pointers, 3 ints, and another DWORD
+ // for the small fields).
+ // TODO: a possible optimization would be to combine 'totalLength' and the small fields into a single uint.
+ // delimiterSize takes only two bits, the two bools take another two bits; so there's still
+ // 28 bits left for totalLength. 268435455 characters per line should be enough for everyone :)
+
+ /// <summary>
+ /// Resets the line to enable its reuse after a document rebuild.
+ /// </summary>
+ internal void ResetLine()
+ {
+ totalLength = delimiterLength = 0;
+ isDeleted = color = false;
+ left = right = parent = null;
+ }
+
+ internal LineNode InitLineNode()
+ {
+ this.nodeTotalCount = 1;
+ this.nodeTotalLength = this.TotalLength;
+ return this;
+ }
+
+ internal LineNode LeftMost {
+ get {
+ LineNode node = this;
+ while (node.left != null)
+ node = node.left;
+ return node;
+ }
+ }
+
+ internal LineNode RightMost {
+ get {
+ LineNode node = this;
+ while (node.right != null)
+ node = node.right;
+ return node;
+ }
+ }
+
+ /// <summary>
+ /// The number of lines in this node and its child nodes.
+ /// Invariant:
+ /// nodeTotalCount = 1 + left.nodeTotalCount + right.nodeTotalCount
+ /// </summary>
+ internal int nodeTotalCount;
+
+ /// <summary>
+ /// The total text length of this node and its child nodes.
+ /// Invariant:
+ /// nodeTotalLength = left.nodeTotalLength + documentLine.TotalLength + right.nodeTotalLength
+ /// </summary>
+ internal int nodeTotalLength;
+ }
+}