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| author | Roy Ben Shabat <Roy.mail.net@gmail.com> | 2019-04-09 01:47:48 +0300 |
|---|---|---|
| committer | Roy Ben Shabat <Roy.mail.net@gmail.com> | 2019-04-09 01:47:48 +0300 |
| commit | 080f1697e97e13461ec6df4d31c8924d01257a1b (patch) | |
| tree | b1fe0285de7bc9bc52e9e2195e66fe022bf8f5b3 /Software/Visual_Studio/Scripting/Tango.Scripting.Editors/Rendering/IBackgroundRenderer.cs | |
| parent | 1608e69a417bc5e40a607c3958c4a60f19f66f1a (diff) | |
| download | Tango-080f1697e97e13461ec6df4d31c8924d01257a1b.tar.gz Tango-080f1697e97e13461ec6df4d31c8924d01257a1b.zip | |
MERGE
Diffstat (limited to 'Software/Visual_Studio/Scripting/Tango.Scripting.Editors/Rendering/IBackgroundRenderer.cs')
| -rw-r--r-- | Software/Visual_Studio/Scripting/Tango.Scripting.Editors/Rendering/IBackgroundRenderer.cs | 26 |
1 files changed, 26 insertions, 0 deletions
diff --git a/Software/Visual_Studio/Scripting/Tango.Scripting.Editors/Rendering/IBackgroundRenderer.cs b/Software/Visual_Studio/Scripting/Tango.Scripting.Editors/Rendering/IBackgroundRenderer.cs new file mode 100644 index 000000000..e16941147 --- /dev/null +++ b/Software/Visual_Studio/Scripting/Tango.Scripting.Editors/Rendering/IBackgroundRenderer.cs @@ -0,0 +1,26 @@ +// Copyright (c) AlphaSierraPapa for the SharpDevelop Team (for details please see \doc\copyright.txt) +// This code is distributed under the GNU LGPL (for details please see \doc\license.txt) + +using System; +using System.Windows.Media; + +namespace Tango.Scripting.Editors.Rendering +{ + /// <summary> + /// Background renderers draw in the background of a known layer. + /// You can use background renderers to draw non-interactive elements on the TextView + /// without introducing new UIElements. + /// </summary> + public interface IBackgroundRenderer + { + /// <summary> + /// Gets the layer on which this background renderer should draw. + /// </summary> + KnownLayer Layer { get; } + + /// <summary> + /// Causes the background renderer to draw. + /// </summary> + void Draw(TextView textView, DrawingContext drawingContext); + } +} |
