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authorVictoria Plitt <Victoria.Plitt@twine-s.com>2019-04-08 13:49:55 +0300
committerVictoria Plitt <Victoria.Plitt@twine-s.com>2019-04-08 13:49:55 +0300
commitfc8a05358a92cc3c77c5f1e30d536807ef0614fd (patch)
treec65f696ebd60f3790145721307c255e5a339923f /Software/Visual_Studio/Scripting/Tango.Scripting.Editors/Rendering/MouseHoverLogic.cs
parentb4a71931ea52636c6b36376aa9d71697ccf73524 (diff)
downloadTango-fc8a05358a92cc3c77c5f1e30d536807ef0614fd.tar.gz
Tango-fc8a05358a92cc3c77c5f1e30d536807ef0614fd.zip
were added scripting projects
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+// Copyright (c) AlphaSierraPapa for the SharpDevelop Team (for details please see \doc\copyright.txt)
+// This code is distributed under the GNU LGPL (for details please see \doc\license.txt)
+
+using System;
+using System.Windows;
+using System.Windows.Input;
+using System.Windows.Threading;
+
+namespace Tango.Scripting.Editors.Rendering
+{
+ /// <summary>
+ /// Encapsulates and adds MouseHover support to UIElements.
+ /// </summary>
+ public class MouseHoverLogic : IDisposable
+ {
+ UIElement target;
+
+ DispatcherTimer mouseHoverTimer;
+ Point mouseHoverStartPoint;
+ MouseEventArgs mouseHoverLastEventArgs;
+ bool mouseHovering;
+
+ /// <summary>
+ /// Creates a new instance and attaches itself to the <paramref name="target" /> UIElement.
+ /// </summary>
+ public MouseHoverLogic(UIElement target)
+ {
+ if (target == null)
+ throw new ArgumentNullException("target");
+ this.target = target;
+ this.target.MouseLeave += MouseHoverLogicMouseLeave;
+ this.target.MouseMove += MouseHoverLogicMouseMove;
+ this.target.MouseEnter += MouseHoverLogicMouseEnter;
+ }
+
+ void MouseHoverLogicMouseMove(object sender, MouseEventArgs e)
+ {
+ Vector mouseMovement = mouseHoverStartPoint - e.GetPosition(this.target);
+ if (Math.Abs(mouseMovement.X) > SystemParameters.MouseHoverWidth
+ || Math.Abs(mouseMovement.Y) > SystemParameters.MouseHoverHeight)
+ {
+ StartHovering(e);
+ }
+ // do not set e.Handled - allow others to also handle MouseMove
+ }
+
+ void MouseHoverLogicMouseEnter(object sender, MouseEventArgs e)
+ {
+ StartHovering(e);
+ // do not set e.Handled - allow others to also handle MouseEnter
+ }
+
+ void StartHovering(MouseEventArgs e)
+ {
+ StopHovering();
+ mouseHoverStartPoint = e.GetPosition(this.target);
+ mouseHoverLastEventArgs = e;
+ mouseHoverTimer = new DispatcherTimer(SystemParameters.MouseHoverTime, DispatcherPriority.Background, OnMouseHoverTimerElapsed, this.target.Dispatcher);
+ mouseHoverTimer.Start();
+ }
+
+ void MouseHoverLogicMouseLeave(object sender, MouseEventArgs e)
+ {
+ StopHovering();
+ // do not set e.Handled - allow others to also handle MouseLeave
+ }
+
+ void StopHovering()
+ {
+ if (mouseHoverTimer != null) {
+ mouseHoverTimer.Stop();
+ mouseHoverTimer = null;
+ }
+ if (mouseHovering) {
+ mouseHovering = false;
+ OnMouseHoverStopped(mouseHoverLastEventArgs);
+ }
+ }
+
+ void OnMouseHoverTimerElapsed(object sender, EventArgs e)
+ {
+ mouseHoverTimer.Stop();
+ mouseHoverTimer = null;
+
+ mouseHovering = true;
+ OnMouseHover(mouseHoverLastEventArgs);
+ }
+
+ /// <summary>
+ /// Occurs when the mouse starts hovering over a certain location.
+ /// </summary>
+ public event EventHandler<MouseEventArgs> MouseHover;
+
+ /// <summary>
+ /// Raises the <see cref="MouseHover"/> event.
+ /// </summary>
+ protected virtual void OnMouseHover(MouseEventArgs e)
+ {
+ if (MouseHover != null) {
+ MouseHover(this, e);
+ }
+ }
+
+ /// <summary>
+ /// Occurs when the mouse stops hovering over a certain location.
+ /// </summary>
+ public event EventHandler<MouseEventArgs> MouseHoverStopped;
+
+ /// <summary>
+ /// Raises the <see cref="MouseHoverStopped"/> event.
+ /// </summary>
+ protected virtual void OnMouseHoverStopped(MouseEventArgs e)
+ {
+ if (MouseHoverStopped != null) {
+ MouseHoverStopped(this, e);
+ }
+ }
+
+ bool disposed;
+
+ /// <summary>
+ /// Removes the MouseHover support from the target UIElement.
+ /// </summary>
+ public void Dispose()
+ {
+ if (!disposed) {
+ this.target.MouseLeave -= MouseHoverLogicMouseLeave;
+ this.target.MouseMove -= MouseHoverLogicMouseMove;
+ this.target.MouseEnter -= MouseHoverLogicMouseEnter;
+ }
+ disposed = true;
+ }
+ }
+}