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authorVictoria Plitt <Victoria.Plitt@twine-s.com>2019-04-08 13:49:55 +0300
committerVictoria Plitt <Victoria.Plitt@twine-s.com>2019-04-08 13:49:55 +0300
commitfc8a05358a92cc3c77c5f1e30d536807ef0614fd (patch)
treec65f696ebd60f3790145721307c255e5a339923f /Software/Visual_Studio/Scripting/Tango.Scripting.Editors/Utils/ObserveAddRemoveCollection.cs
parentb4a71931ea52636c6b36376aa9d71697ccf73524 (diff)
downloadTango-fc8a05358a92cc3c77c5f1e30d536807ef0614fd.tar.gz
Tango-fc8a05358a92cc3c77c5f1e30d536807ef0614fd.zip
were added scripting projects
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diff --git a/Software/Visual_Studio/Scripting/Tango.Scripting.Editors/Utils/ObserveAddRemoveCollection.cs b/Software/Visual_Studio/Scripting/Tango.Scripting.Editors/Utils/ObserveAddRemoveCollection.cs
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+// Copyright (c) AlphaSierraPapa for the SharpDevelop Team (for details please see \doc\copyright.txt)
+// This code is distributed under the GNU LGPL (for details please see \doc\license.txt)
+
+using System;
+using System.Collections.ObjectModel;
+
+namespace Tango.Scripting.Editors.Utils
+{
+ /// <summary>
+ /// A collection where adding and removing items causes a callback.
+ /// It is valid for the onAdd callback to throw an exception - this will prevent the new item from
+ /// being added to the collection.
+ /// </summary>
+ sealed class ObserveAddRemoveCollection<T> : Collection<T>
+ {
+ readonly Action<T> onAdd, onRemove;
+
+ public ObserveAddRemoveCollection(Action<T> onAdd, Action<T> onRemove)
+ {
+ this.onAdd = onAdd;
+ this.onRemove = onRemove;
+ }
+
+ protected override void ClearItems()
+ {
+ if (onRemove != null) {
+ foreach (T val in this)
+ onRemove(val);
+ }
+ base.ClearItems();
+ }
+
+ protected override void InsertItem(int index, T item)
+ {
+ if (onAdd != null)
+ onAdd(item);
+ base.InsertItem(index, item);
+ }
+
+ protected override void RemoveItem(int index)
+ {
+ if (onRemove != null)
+ onRemove(this[index]);
+ base.RemoveItem(index);
+ }
+
+ protected override void SetItem(int index, T item)
+ {
+ if (onRemove != null)
+ onRemove(this[index]);
+ try {
+ if (onAdd != null)
+ onAdd(item);
+ } catch {
+ // When adding the new item fails, just remove the old one
+ // (we cannot keep the old item since we already successfully called onRemove for it)
+ base.RemoveAt(index);
+ throw;
+ }
+ base.SetItem(index, item);
+ }
+ }
+}