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authorRoy Ben-Shabat <Roy@Twine-s.com>2018-01-16 12:17:10 +0200
committerRoy Ben-Shabat <Roy@Twine-s.com>2018-01-16 12:17:10 +0200
commit0fda2ba3ff49bdc1ffc6833f658e2164af187008 (patch)
tree6f3a24d0671ebda50debb8511ab40e0bda0a0df0 /Software/Visual_Studio/SideChains/RealTimeGraphEx/WriteableBitmap/WriteableBitmapConvertExtensions.cs
parent28103646681686bf1b58275d5dbccb92d2b26f9f (diff)
downloadTango-0fda2ba3ff49bdc1ffc6833f658e2164af187008.tar.gz
Tango-0fda2ba3ff49bdc1ffc6833f658e2164af187008.zip
Embedded RealTimeGraphEx library to solution.
Added graphs to technician view. Implemented simple sensors data test using Machine Emulator.
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+#region Header
+//
+// Project: WriteableBitmapEx - WriteableBitmap extensions
+// Description: Collection of interchange extension methods for the WriteableBitmap class.
+//
+// Changed by: $Author: unknown $
+// Changed on: $Date: 2015-03-17 16:18:14 +0100 (Di, 17 Mrz 2015) $
+// Changed in: $Revision: 113386 $
+// Project: $URL: https://writeablebitmapex.svn.codeplex.com/svn/trunk/Source/WriteableBitmapEx/WriteableBitmapConvertExtensions.cs $
+// Id: $Id: WriteableBitmapConvertExtensions.cs 113386 2015-03-17 15:18:14Z unknown $
+//
+//
+// Copyright © 2009-2015 Rene Schulte and WriteableBitmapEx Contributors
+//
+// This code is open source. Please read the License.txt for details. No worries, we won't sue you! ;)
+//
+#endregion
+
+using System;
+using System.IO;
+using System.Reflection;
+
+#if NETFX_CORE
+using Windows.ApplicationModel.Resources;
+using Windows.Storage;
+using Windows.Storage.Streams;
+using System.Threading.Tasks;
+using Windows.Graphics.Imaging;
+using System.Runtime.InteropServices.WindowsRuntime;
+
+namespace Windows.UI.Xaml.Media.Imaging
+#else
+namespace System.Windows.Media.Imaging
+#endif
+{
+ /// <summary>
+ /// Collection of interchange extension methods for the WriteableBitmap class.
+ /// </summary>
+ internal
+#if WPF
+ unsafe
+#endif
+ static partial class WriteableBitmapExtensions
+ {
+ #region Methods
+
+ #region Byte Array
+
+ /// <summary>
+ /// Copies the Pixels from the WriteableBitmap into a ARGB byte array starting at a specific Pixels index.
+ /// </summary>
+ /// <param name="bmp">The WriteableBitmap.</param>
+ /// <param name="offset">The starting Pixels index.</param>
+ /// <param name="count">The number of Pixels to copy, -1 for all</param>
+ /// <returns>The color buffer as byte ARGB values.</returns>
+ internal static byte[] ToByteArray(this WriteableBitmap bmp, int offset, int count)
+ {
+ using (var context = bmp.GetBitmapContext())
+ {
+ if (count == -1)
+ {
+ // Copy all to byte array
+ count = context.Length;
+ }
+
+ var len = count * SizeOfArgb;
+ var result = new byte[len]; // ARGB
+ BitmapContext.BlockCopy(context, offset, result, 0, len);
+ return result;
+ }
+ }
+
+ /// <summary>
+ /// Copies the Pixels from the WriteableBitmap into a ARGB byte array.
+ /// </summary>
+ /// <param name="bmp">The WriteableBitmap.</param>
+ /// <param name="count">The number of pixels to copy.</param>
+ /// <returns>The color buffer as byte ARGB values.</returns>
+ internal static byte[] ToByteArray(this WriteableBitmap bmp, int count)
+ {
+ return bmp.ToByteArray(0, count);
+ }
+
+ /// <summary>
+ /// Copies all the Pixels from the WriteableBitmap into a ARGB byte array.
+ /// </summary>
+ /// <param name="bmp">The WriteableBitmap.</param>
+ /// <returns>The color buffer as byte ARGB values.</returns>
+ internal static byte[] ToByteArray(this WriteableBitmap bmp)
+ {
+ return bmp.ToByteArray(0, -1);
+ }
+
+ /// <summary>
+ /// Copies color information from an ARGB byte array into this WriteableBitmap starting at a specific buffer index.
+ /// </summary>
+ /// <param name="bmp">The WriteableBitmap.</param>
+ /// <param name="offset">The starting index in the buffer.</param>
+ /// <param name="count">The number of bytes to copy from the buffer.</param>
+ /// <param name="buffer">The color buffer as byte ARGB values.</param>
+ /// <returns>The WriteableBitmap that was passed as parameter.</returns>
+ internal static WriteableBitmap FromByteArray(this WriteableBitmap bmp, byte[] buffer, int offset, int count)
+ {
+ using (var context = bmp.GetBitmapContext())
+ {
+ BitmapContext.BlockCopy(buffer, offset, context, 0, count);
+ return bmp;
+ }
+ }
+
+ /// <summary>
+ /// Copies color information from an ARGB byte array into this WriteableBitmap.
+ /// </summary>
+ /// <param name="bmp">The WriteableBitmap.</param>
+ /// <param name="count">The number of bytes to copy from the buffer.</param>
+ /// <param name="buffer">The color buffer as byte ARGB values.</param>
+ /// <returns>The WriteableBitmap that was passed as parameter.</returns>
+ internal static WriteableBitmap FromByteArray(this WriteableBitmap bmp, byte[] buffer, int count)
+ {
+ return bmp.FromByteArray(buffer, 0, count);
+ }
+
+ /// <summary>
+ /// Copies all the color information from an ARGB byte array into this WriteableBitmap.
+ /// </summary>
+ /// <param name="bmp">The WriteableBitmap.</param>
+ /// <param name="buffer">The color buffer as byte ARGB values.</param>
+ /// <returns>The WriteableBitmap that was passed as parameter.</returns>
+ internal static WriteableBitmap FromByteArray(this WriteableBitmap bmp, byte[] buffer)
+ {
+ return bmp.FromByteArray(buffer, 0, buffer.Length);
+ }
+
+ #endregion
+
+ #region TGA File
+
+ /// <summary>
+ /// Writes the WriteableBitmap as a TGA image to a stream.
+ /// Used with permission from Nokola: http://nokola.com/blog/post/2010/01/21/Quick-and-Dirty-Output-of-WriteableBitmap-as-TGA-Image.aspx
+ /// </summary>
+ /// <param name="bmp">The WriteableBitmap.</param>
+ /// <param name="destination">The destination stream.</param>
+ internal static void WriteTga(this WriteableBitmap bmp, Stream destination)
+ {
+ using (var context = bmp.GetBitmapContext())
+ {
+ int width = context.Width;
+ int height = context.Height;
+ var pixels = context.Pixels;
+ byte[] data = new byte[context.Length * SizeOfArgb];
+
+ // Copy bitmap data as BGRA
+ int offsetSource = 0;
+ int width4 = width << 2;
+ int width8 = width << 3;
+ int offsetDest = (height - 1) * width4;
+ for (int y = 0; y < height; y++)
+ {
+ for (int x = 0; x < width; x++)
+ {
+ // Account for pre-multiplied alpha
+ int c = pixels[offsetSource];
+ var a = (byte)(c >> 24);
+
+ // Prevent division by zero
+ int ai = a;
+ if (ai == 0)
+ {
+ ai = 1;
+ }
+
+ // Scale inverse alpha to use cheap integer mul bit shift
+ ai = ((255 << 8) / ai);
+ data[offsetDest + 3] = (byte)a; // A
+ data[offsetDest + 2] = (byte)((((c >> 16) & 0xFF) * ai) >> 8); // R
+ data[offsetDest + 1] = (byte)((((c >> 8) & 0xFF) * ai) >> 8); // G
+ data[offsetDest] = (byte)((((c & 0xFF) * ai) >> 8)); // B
+
+ offsetSource++;
+ offsetDest += SizeOfArgb;
+ }
+ offsetDest -= width8;
+ }
+
+ // Create header
+ var header = new byte[]
+ {
+ 0, // ID length
+ 0, // no color map
+ 2, // uncompressed, true color
+ 0, 0, 0, 0,
+ 0,
+ 0, 0, 0, 0, // x and y origin
+ (byte)(width & 0x00FF),
+ (byte)((width & 0xFF00) >> 8),
+ (byte)(height & 0x00FF),
+ (byte)((height & 0xFF00) >> 8),
+ 32, // 32 bit bitmap
+ 0
+ };
+
+ // Write header and data
+ using (var writer = new BinaryWriter(destination))
+ {
+ writer.Write(header);
+ writer.Write(data);
+ }
+ }
+ }
+
+ #endregion
+
+ #region Resource
+#if !NETFX_CORE
+ /// <summary>
+ /// Loads an image from the applications resource file and returns a new WriteableBitmap. The passed WriteableBitmap is not used.
+ /// </summary>
+ /// <param name="bmp">The WriteableBitmap.</param>
+ /// <param name="relativePath">Only the relative path to the resource file. The assembly name is retrieved automatically.</param>
+ /// <returns>A new WriteableBitmap containing the pixel data.</returns>
+ [Obsolete("Please use BitmapContext.FromResource instead of this FromResource method.")]
+ internal static WriteableBitmap FromResource(this WriteableBitmap bmp, string relativePath)
+ {
+ return BitmapFactory.FromResource(relativePath);
+ }
+#endif
+
+#if NETFX_CORE
+ /// <summary>
+ /// Loads an image from the applications content and returns a new WriteableBitmap. The passed WriteableBitmap is not used.
+ /// </summary>
+ /// <param name="bmp">The WriteableBitmap.</param>
+ /// <param name="uri">The URI to the content file.</param>
+ /// <param name="pixelFormat">The pixel format of the stream data. If Unknown is provided as param, the default format of the BitmapDecoder is used.</param>
+ /// <returns>A new WriteableBitmap containing the pixel data.</returns>
+ [Obsolete("Please use BitmapContext.FromContent instead of this FromContent method.")]
+ internal static Task<WriteableBitmap> FromContent(this WriteableBitmap bmp, Uri uri, BitmapPixelFormat pixelFormat = BitmapPixelFormat.Unknown)
+ {
+ return BitmapFactory.FromContent(uri, pixelFormat);
+ }
+
+ /// <summary>
+ /// Loads the data from an image stream and returns a new WriteableBitmap. The passed WriteableBitmap is not used.
+ /// </summary>
+ /// <param name="bmp">The WriteableBitmap.</param>
+ /// <param name="stream">The stream with the image data.</param>
+ /// <param name="pixelFormat">The pixel format of the stream data. If Unknown is provided as param, the default format of the BitmapDecoder is used.</param>
+ /// <returns>A new WriteableBitmap containing the pixel data.</returns>
+ [Obsolete("Please use BitmapContext.FromStream instead of this FromStream method.")]
+ internal static Task<WriteableBitmap> FromStream(this WriteableBitmap bmp, Stream stream, BitmapPixelFormat pixelFormat = BitmapPixelFormat.Unknown)
+ {
+ return BitmapFactory.FromStream(stream, pixelFormat);
+ }
+
+ /// <summary>
+ /// Loads the data from an image stream and returns a new WriteableBitmap. The passed WriteableBitmap is not used.
+ /// </summary>
+ /// <param name="bmp">The WriteableBitmap.</param>
+ /// <param name="stream">The stream with the image data.</param>
+ /// <param name="pixelFormat">The pixel format of the stream data. If Unknown is provided as param, the default format of the BitmapDecoder is used.</param>
+ /// <returns>A new WriteableBitmap containing the pixel data.</returns>
+ [Obsolete("Please use BitmapContext.FromStream instead of this FromStream method.")]
+ internal static Task<WriteableBitmap> FromStream(this WriteableBitmap bmp, IRandomAccessStream stream, BitmapPixelFormat pixelFormat = BitmapPixelFormat.Unknown)
+ {
+ return BitmapFactory.FromStream(stream, pixelFormat);
+ }
+
+ /// <summary>
+ /// Encodes the data from a WriteableBitmap into a stream.
+ /// </summary>
+ /// <param name="bmp">The WriteableBitmap.</param>
+ /// <param name="destinationStream">The stream which will take the image data.</param>
+ /// <param name="encoderId">The encoder GUID to use like BitmapEncoder.JpegEncoderId etc.</param>
+ internal static async Task ToStream(this WriteableBitmap bmp, IRandomAccessStream destinationStream, Guid encoderId)
+ {
+ // Copy buffer to pixels
+ byte[] pixels;
+ using (var stream = bmp.PixelBuffer.AsStream())
+ {
+ pixels = new byte[(uint)stream.Length];
+ await stream.ReadAsync(pixels, 0, pixels.Length);
+ }
+
+ // Encode pixels into stream
+ var encoder = await BitmapEncoder.CreateAsync(encoderId, destinationStream);
+ encoder.SetPixelData(BitmapPixelFormat.Bgra8, BitmapAlphaMode.Premultiplied, (uint)bmp.PixelWidth, (uint)bmp.PixelHeight, 96, 96, pixels);
+ await encoder.FlushAsync();
+ }
+
+ /// <summary>
+ /// Encodes the data from a WriteableBitmap as JPEG into a stream.
+ /// </summary>
+ /// <param name="bmp">The WriteableBitmap.</param>
+ /// <param name="destinationStream">The stream which will take the JPEG image data.</param>
+ internal static async Task ToStreamAsJpeg(this WriteableBitmap bmp, IRandomAccessStream destinationStream)
+ {
+ await ToStream(bmp, destinationStream, BitmapEncoder.JpegEncoderId);
+ }
+
+ /// <summary>
+ /// Loads the data from a pixel buffer like the RenderTargetBitmap provides and returns a new WriteableBitmap. The passed WriteableBitmap is not used.
+ /// </summary>
+ /// <param name="bmp">The WriteableBitmap.</param>
+ /// <param name="pixelBuffer">The source pixel buffer with the image data.</param>
+ /// <param name="width">The width of the image data.</param>
+ /// <param name="height">The height of the image data.</param>
+ /// <returns>A new WriteableBitmap containing the pixel data.</returns>
+ [Obsolete("Please use BitmapContext.FromPixelBuffer instead of this FromPixelBuffer method.")]
+ internal static Task<WriteableBitmap> FromPixelBuffer(this WriteableBitmap bmp, IBuffer pixelBuffer, int width, int height)
+ {
+ return BitmapFactory.FromPixelBuffer(pixelBuffer, width, height);
+ }
+#else
+ /// <summary>
+ /// Loads an image from the applications content and returns a new WriteableBitmap. The passed WriteableBitmap is not used.
+ /// </summary>
+ /// <param name="bmp">The WriteableBitmap.</param>
+ /// <param name="relativePath">Only the relative path to the content file.</param>
+ /// <returns>A new WriteableBitmap containing the pixel data.</returns>
+ [Obsolete("Please use BitmapContext.FromContent instead of this FromContent method.")]
+ internal static WriteableBitmap FromContent(this WriteableBitmap bmp, string relativePath)
+ {
+ return BitmapFactory.FromContent(relativePath);
+ }
+
+ /// <summary>
+ /// Loads the data from an image stream and returns a new WriteableBitmap. The passed WriteableBitmap is not used.
+ /// </summary>
+ /// <param name="bmp">The WriteableBitmap.</param>
+ /// <param name="stream">The stream with the image data.</param>
+ /// <returns>A new WriteableBitmap containing the pixel data.</returns>
+ [Obsolete("Please use BitmapContext.FromStream instead of this FromStream method.")]
+ internal static WriteableBitmap FromStream(this WriteableBitmap bmp, Stream stream)
+ {
+ return BitmapFactory.FromStream(stream);
+ }
+#endif
+
+ #endregion
+
+ #endregion
+ }
+} \ No newline at end of file