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| author | Roy Ben-Shabat <Roy@Twine-s.com> | 2018-03-04 15:28:15 +0200 |
|---|---|---|
| committer | Roy Ben-Shabat <Roy@Twine-s.com> | 2018-03-04 15:28:15 +0200 |
| commit | 2b8e41b5279c2d3ab370595f6593b64ea734ef87 (patch) | |
| tree | 084ceaae9e1b65454e9e2264ce6fdb0511ca4cf9 /Software/Visual_Studio/Tango.Core/ExtensionMethods | |
| parent | d734bb5cf08ba2433b74fc86a8858d2437d1a237 (diff) | |
| download | Tango-2b8e41b5279c2d3ab370595f6593b64ea734ef87.tar.gz Tango-2b8e41b5279c2d3ab370595f6593b64ea734ef87.zip | |
Implemented job embroidery image capture, display export,
Implemented running job text to speech.
Diffstat (limited to 'Software/Visual_Studio/Tango.Core/ExtensionMethods')
| -rw-r--r-- | Software/Visual_Studio/Tango.Core/ExtensionMethods/BitmapSourceExtensions.cs | 242 |
1 files changed, 242 insertions, 0 deletions
diff --git a/Software/Visual_Studio/Tango.Core/ExtensionMethods/BitmapSourceExtensions.cs b/Software/Visual_Studio/Tango.Core/ExtensionMethods/BitmapSourceExtensions.cs new file mode 100644 index 000000000..11844df36 --- /dev/null +++ b/Software/Visual_Studio/Tango.Core/ExtensionMethods/BitmapSourceExtensions.cs @@ -0,0 +1,242 @@ +using System; +using System.Collections.Generic; +using System.IO; +using System.Linq; +using System.Text; +using System.Threading.Tasks; +using System.Windows.Media; +using System.Windows.Media.Imaging; + +public static class BitmapSourceExtensions +{ + /// <summary> + /// Converts the bitmap source to GDI+ bitmap. + /// </summary> + /// <param name="bitmapsource">The bitmap source.</param> + /// <returns></returns> + public static System.Drawing.Bitmap ToGDIBitmap(this BitmapSource bitmapsource) + { + if (bitmapsource != null) + { + using (MemoryStream stream = new MemoryStream()) + { + BitmapEncoder enc = new BmpBitmapEncoder(); + enc.Frames.Add(BitmapFrame.Create(bitmapsource)); + enc.Save(stream); + + using (var tempBitmap = new System.Drawing.Bitmap(stream)) + { + // According to MSDN, one "must keep the stream open for the lifetime of the Bitmap." + // So we return a copy of the new bitmap, allowing us to dispose both the bitmap and the stream. + return new System.Drawing.Bitmap(tempBitmap); + } + } + } + else + { + return new System.Drawing.Bitmap(1, 1); + } + } + + /// <summary> + /// Save to the BMP file. + /// </summary> + /// <param name="bitmapSource">The bitmap source.</param> + /// <param name="fileName">Name of the file.</param> + public static void SaveBmpFile(this BitmapSource bitmapSource, String fileName) + { + using (FileStream fs = new FileStream(fileName, FileMode.Create)) + { + BitmapEncoder enc = new BmpBitmapEncoder(); + enc.Frames.Add(BitmapFrame.Create(bitmapSource)); + enc.Save(fs); + } + } + + /// <summary> + /// Save to the PNG file. + /// </summary> + /// <param name="bitmapSource">The bitmap source.</param> + /// <param name="fileName">Name of the file.</param> + public static void SavePngFile(this BitmapSource bitmapSource, String fileName) + { + using (FileStream fs = new FileStream(fileName, FileMode.Create)) + { + PngBitmapEncoder enc = new PngBitmapEncoder(); + enc.Frames.Add(BitmapFrame.Create(bitmapSource)); + enc.Save(fs); + } + } + + /// <summary> + /// Save to the JPEG file. + /// </summary> + /// <param name="bitmapSource">The bitmap source.</param> + /// <param name="fileName">Name of the file.</param> + /// <param name="quality">The quality.</param> + public static void SaveJpegFile(this BitmapSource bitmapSource, String fileName, int quality = 100) + { + using (FileStream fs = new FileStream(fileName, FileMode.Create)) + { + JpegBitmapEncoder enc = new JpegBitmapEncoder(); + enc.QualityLevel = quality; + enc.Frames.Add(BitmapFrame.Create(bitmapSource)); + enc.Save(fs); + } + } + + /// <summary> + /// Converts the bitmap source to bitmap image. + /// </summary> + /// <param name="bitmapSource">The bitmap source.</param> + /// <returns></returns> + public static BitmapImage ConvertToBitmapImage(this BitmapSource bitmapSource) + { + JpegBitmapEncoder encoder = new JpegBitmapEncoder(); + MemoryStream memoryStream = new MemoryStream(); + BitmapImage bImg = new BitmapImage(); + + encoder.Frames.Add(BitmapFrame.Create(bitmapSource)); + encoder.Save(memoryStream); + + bImg.BeginInit(); + bImg.StreamSource = new MemoryStream(memoryStream.ToArray()); + bImg.EndInit(); + + memoryStream.Close(); + + return bImg; + } + + /// <summary> + /// Converts the Bitmap Source to Writeable Bitmap. + /// </summary> + /// <param name="bitmapsource">The bitmap source.</param> + /// <returns></returns> + public static WriteableBitmap ToWritableBitmap(this BitmapSource bitmapsource) + { + WriteableBitmap w = new WriteableBitmap(bitmapsource); + return w; + } + + /// <summary> + /// Converts the BitmapSource to byte array. + /// </summary> + /// <param name="bitmapsource">The bitmap source.</param> + /// <param name="format">The pixel format.</param> + /// <returns></returns> + public static byte[] ToBytes(this BitmapSource bitmapsource, PixelFormat format) + { + var bm = new FormatConvertedBitmap(bitmapsource, format, null, 0); + + BitmapEncoder encoder = new BmpBitmapEncoder(); + byte[] bytes = null; + using (MemoryStream stream = new MemoryStream()) + { + encoder.Frames.Add(BitmapFrame.Create(bm)); + encoder.Save(stream); + bytes = stream.ToArray(); + stream.Close(); + } + + return bytes; + } + + /// <summary> + /// Converts the Bitmap Source to JPEG byte array. + /// </summary> + /// <param name="bitmapsource">The bitmap source.</param> + /// <param name="quality">Compression quality.</param> + /// <returns></returns> + public static byte[] ToJpegBytes(this BitmapSource bitmapsource, int quality = 100) + { + var bm = new FormatConvertedBitmap(bitmapsource, PixelFormats.Bgr24, null, 0); + + JpegBitmapEncoder encoder = new JpegBitmapEncoder(); + encoder.QualityLevel = quality; + byte[] bytes = null; + using (MemoryStream stream = new MemoryStream()) + { + encoder.Frames.Add(BitmapFrame.Create(bm)); + encoder.Save(stream); + bytes = stream.ToArray(); + stream.Close(); + } + + return bytes; + } + + /// <summary> + /// Converts the BitmapSource to PNG byte array. + /// </summary> + /// <param name="bitmapsource">The bitmap source.</param> + /// <returns></returns> + public static byte[] ToPngBytes(this BitmapSource bitmapsource) + { + PngBitmapEncoder encoder = new PngBitmapEncoder(); + byte[] bytes = null; + using (MemoryStream stream = new MemoryStream()) + { + encoder.Frames.Add(BitmapFrame.Create(bitmapsource)); + encoder.Save(stream); + bytes = stream.ToArray(); + stream.Close(); + } + + return bytes; + } + + /// <summary> + /// Converts the BitmapSource to BMP byte array. + /// </summary> + /// <param name="bitmapsource">The bitmap source.</param> + /// <returns></returns> + public static byte[] ToBmpBytes(this BitmapSource bitmapsource) + { + BmpBitmapEncoder encoder = new BmpBitmapEncoder(); + byte[] bytes = null; + using (MemoryStream stream = new MemoryStream()) + { + encoder.Frames.Add(BitmapFrame.Create(bitmapsource)); + encoder.Save(stream); + bytes = stream.ToArray(); + stream.Close(); + } + + return bytes; + } + + /// <summary> + /// Converts the byte array to a Bitmap Source. + /// </summary> + /// <param name="bytes">The bytes.</param> + /// <returns></returns> + public static BitmapSource ToBitmapSource(this byte[] bytes) + { + var image = new BitmapImage(); + using (var mem = new MemoryStream(bytes)) + { + mem.Position = 0; + image.BeginInit(); + image.CreateOptions = BitmapCreateOptions.PreservePixelFormat; + image.CacheOption = BitmapCacheOption.OnLoad; + image.UriSource = null; + image.StreamSource = mem; + image.EndInit(); + } + image.Freeze(); + return image; + } + + /// <summary> + /// Converts the bitmap source format. + /// </summary> + /// <param name="bitmapsource">The bitmap source.</param> + /// <param name="format">The format.</param> + /// <returns></returns> + public static BitmapSource ConvertFormat(this BitmapSource bitmapsource, PixelFormat format) + { + var bm = new FormatConvertedBitmap(bitmapsource, format, null, 0); + return bm; + } +} |
