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| author | Roy Ben Shabat <Roy.mail.net@gmail.com> | 2020-03-02 23:30:34 +0200 |
|---|---|---|
| committer | Roy Ben Shabat <Roy.mail.net@gmail.com> | 2020-03-02 23:30:34 +0200 |
| commit | 0dcd742a3c35527386a93e1b1ef761c2aeff8308 (patch) | |
| tree | d5adb3fee35e73af95fa5d68b5316d25522471de /Software/Visual_Studio/Tango.RemoteDesktop/CaptureMethods/DirectXScreenCapture.cs | |
| parent | 1a7fb274158f8a0e279aef26206a65fefac8c4c3 (diff) | |
| download | Tango-0dcd742a3c35527386a93e1b1ef761c2aeff8308.tar.gz Tango-0dcd742a3c35527386a93e1b1ef761c2aeff8308.zip | |
Implemented Tango.RemoteDesktop.
Implemented png 8 bit quantization.
Implemented RasterFrame bounds clipping.
Refactored VectorFrame to use indexed colors.
Diffstat (limited to 'Software/Visual_Studio/Tango.RemoteDesktop/CaptureMethods/DirectXScreenCapture.cs')
| -rw-r--r-- | Software/Visual_Studio/Tango.RemoteDesktop/CaptureMethods/DirectXScreenCapture.cs | 161 |
1 files changed, 161 insertions, 0 deletions
diff --git a/Software/Visual_Studio/Tango.RemoteDesktop/CaptureMethods/DirectXScreenCapture.cs b/Software/Visual_Studio/Tango.RemoteDesktop/CaptureMethods/DirectXScreenCapture.cs new file mode 100644 index 000000000..1a661b27e --- /dev/null +++ b/Software/Visual_Studio/Tango.RemoteDesktop/CaptureMethods/DirectXScreenCapture.cs @@ -0,0 +1,161 @@ +using System; +using System.Collections.Generic; +using System.Drawing; +using System.Linq; +using System.Text; +using System.Threading.Tasks; +using SharpDX; +using SharpDX.Direct3D11; +using SharpDX.DXGI; +using Tango.RemoteDesktop.Utils; +using Device = SharpDX.Direct3D11.Device; +using MapFlags = SharpDX.Direct3D11.MapFlags; + +namespace Tango.RemoteDesktop.CaptureMethods +{ + /// <summary> + /// Represents a high performance DirectX screen capture method. + /// </summary> + /// <seealso cref="Tango.RemoteDesktop.ICaptureMethod" /> + public class DirectXScreenCapture : ICaptureMethod + { + private static bool _hasInstance; + private Device device; + private Output1 output1; + private Texture2DDescription textureDesc; + private OutputDuplication duplicatedOutput; + private int monitorWidth; + private int monitorHeight; + + /// <summary> + /// Gets or sets the index of the graphics adapter. + /// </summary> + public int AdapterIndex { get; set; } + + /// <summary> + /// Gets or sets the index of the monitor within the graphics adapter. + /// </summary> + public int MonitorIndex { get; set; } + + /// <summary> + /// Initializes a new instance of the <see cref="DirectXScreenCapture"/> class. + /// </summary> + /// <exception cref="InvalidOperationException">An instance of the DirectX screen capture method already exists. Please dispose it before attempting to create a new one.</exception> + public DirectXScreenCapture() + { + if (_hasInstance) + { + throw new InvalidOperationException("An instance of the DirectX screen capture method already exists. Please dispose it before attempting to create a new one."); + } + + // Create DXGI Factory1 + var factory = new Factory1(); + var adapter = factory.GetAdapter1(AdapterIndex); + + // Create device from Adapter + device = new Device(adapter); + + // Get DXGI.Output + var output = adapter.GetOutput(MonitorIndex); + output1 = output.QueryInterface<Output1>(); + + // Width/Height of desktop to capture + monitorWidth = ((SharpDX.Rectangle)output.Description.DesktopBounds).Width; + monitorHeight = ((SharpDX.Rectangle)output.Description.DesktopBounds).Height; + + // Create Staging texture CPU-accessible + textureDesc = new Texture2DDescription + { + CpuAccessFlags = CpuAccessFlags.Read, + BindFlags = BindFlags.None, + Format = Format.B8G8R8A8_UNorm, + Width = monitorWidth, + Height = monitorHeight, + OptionFlags = ResourceOptionFlags.None, + MipLevels = 1, + ArraySize = 1, + SampleDescription = { Count = 1, Quality = 0 }, + Usage = ResourceUsage.Staging + }; + + // Duplicate the output + duplicatedOutput = output1.DuplicateOutput(device); + + _hasInstance = true; + } + + /// <summary> + /// Gets the desktop bitmap. + /// </summary> + /// <param name="region">The capture region.</param> + /// <returns></returns> + public virtual Bitmap GetDesktopBitmap(CaptureRegion region) + { + var screenTexture = new Texture2D(device, textureDesc); + + SharpDX.DXGI.Resource screenResource; + OutputDuplicateFrameInformation duplicateFrameInformation; + + // Try to get duplicated frame within given time + duplicatedOutput.AcquireNextFrame(10000, out duplicateFrameInformation, out screenResource); + + // copy resource into memory that can be accessed by the CPU + using (var screenTexture2D = screenResource.QueryInterface<Texture2D>()) + device.ImmediateContext.CopyResource(screenTexture2D, screenTexture); + + // Get the desktop capture texture + var mapSource = device.ImmediateContext.MapSubresource(screenTexture, 0, MapMode.Read, MapFlags.None); + + // Create Drawing.Bitmap + var bitmap = new Bitmap(monitorWidth, monitorHeight, System.Drawing.Imaging.PixelFormat.Format32bppRgb); + var boundsRect = new System.Drawing.Rectangle(0, 0, monitorWidth, monitorHeight); + + // Copy pixels from screen capture Texture to GDI bitmap + var mapDest = bitmap.LockBits(boundsRect, System.Drawing.Imaging.ImageLockMode.WriteOnly, bitmap.PixelFormat); + var sourcePtr = mapSource.DataPointer; + var destPtr = mapDest.Scan0; + for (int y = 0; y < region.Height; y++) + { + // Copy a single line + Utilities.CopyMemory(destPtr, sourcePtr, monitorWidth * 4); + + // Advance pointers + sourcePtr = IntPtr.Add(sourcePtr, mapSource.RowPitch); + destPtr = IntPtr.Add(destPtr, mapDest.Stride); + } + + // Release source and dest locks + bitmap.UnlockBits(mapDest); + device.ImmediateContext.UnmapSubresource(screenTexture, 0); + + if (region.Left > 0 || region.Top > 0 || region.Width < monitorWidth || region.Height < monitorHeight) + { + var cropped = CropImage(bitmap, new System.Drawing.Rectangle(region.Left, region.Top, region.Width, region.Height)); + bitmap.Dispose(); + bitmap = cropped; + } + + screenTexture.Dispose(); + screenResource.Dispose(); + duplicatedOutput.ReleaseFrame(); + + return bitmap; + } + + private Bitmap CropImage(Bitmap img, System.Drawing.Rectangle cropArea) + { + Bitmap bmpImage = new Bitmap(img); + return bmpImage.Clone(cropArea, bmpImage.PixelFormat); + } + + /// <summary> + /// Releases unmanaged and - optionally - managed resources. + /// </summary> + public void Dispose() + { + _hasInstance = false; + duplicatedOutput.Dispose(); + device.Dispose(); + } + } +} |
