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authorRoy Ben Shabat <Roy.mail.net@gmail.com>2020-03-02 23:30:34 +0200
committerRoy Ben Shabat <Roy.mail.net@gmail.com>2020-03-02 23:30:34 +0200
commit0dcd742a3c35527386a93e1b1ef761c2aeff8308 (patch)
treed5adb3fee35e73af95fa5d68b5316d25522471de /Software/Visual_Studio/Tango.RemoteDesktop/Utils/DirectBitmap.cs
parent1a7fb274158f8a0e279aef26206a65fefac8c4c3 (diff)
downloadTango-0dcd742a3c35527386a93e1b1ef761c2aeff8308.tar.gz
Tango-0dcd742a3c35527386a93e1b1ef761c2aeff8308.zip
Implemented Tango.RemoteDesktop.
Implemented png 8 bit quantization. Implemented RasterFrame bounds clipping. Refactored VectorFrame to use indexed colors.
Diffstat (limited to 'Software/Visual_Studio/Tango.RemoteDesktop/Utils/DirectBitmap.cs')
-rw-r--r--Software/Visual_Studio/Tango.RemoteDesktop/Utils/DirectBitmap.cs79
1 files changed, 79 insertions, 0 deletions
diff --git a/Software/Visual_Studio/Tango.RemoteDesktop/Utils/DirectBitmap.cs b/Software/Visual_Studio/Tango.RemoteDesktop/Utils/DirectBitmap.cs
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+using System;
+using System.Collections.Generic;
+using System.Drawing;
+using System.Drawing.Imaging;
+using System.Linq;
+using System.Runtime.InteropServices;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace Tango.RemoteDesktop.Utils
+{
+ /// <summary>
+ /// Represents a bitmap object with fast Get/Set Pixel methods.
+ /// </summary>
+ /// <seealso cref="System.IDisposable" />
+ public class DirectBitmap : IDisposable
+ {
+ public Bitmap Bitmap { get; private set; }
+ public Int32[] Bits { get; private set; }
+ public bool Disposed { get; private set; }
+ public int Height { get; private set; }
+ public int Width { get; private set; }
+
+ protected GCHandle BitsHandle { get; private set; }
+
+ /// <summary>
+ /// Initializes a new instance of the <see cref="DirectBitmap"/> class.
+ /// </summary>
+ /// <param name="width">The width.</param>
+ /// <param name="height">The height.</param>
+ public DirectBitmap(int width, int height)
+ {
+ Width = width;
+ Height = height;
+ Bits = new Int32[width * height];
+ BitsHandle = GCHandle.Alloc(Bits, GCHandleType.Pinned);
+ Bitmap = new Bitmap(width, height, width * 4, PixelFormat.Format32bppPArgb, BitsHandle.AddrOfPinnedObject());
+ }
+
+ /// <summary>
+ /// Sets the pixel color.
+ /// </summary>
+ /// <param name="x">The x position.</param>
+ /// <param name="y">The y position.</param>
+ /// <param name="color">The color.</param>
+ public void SetPixel(int x, int y, Color color)
+ {
+ int index = x + (y * Width);
+ int col = color.ToArgb();
+
+ Bits[index] = col;
+ }
+
+ /// <summary>
+ /// Gets the pixel color.
+ /// </summary>
+ /// <param name="x">The x position.</param>
+ /// <param name="y">The y position.</param>
+ /// <returns></returns>
+ public Color GetPixel(int x, int y)
+ {
+ int index = x + (y * Width);
+ int col = Bits[index];
+ Color result = Color.FromArgb(col);
+
+ return result;
+ }
+
+ /// <summary>
+ /// Releases unmanaged and - optionally - managed resources.
+ /// </summary>
+ public void Dispose()
+ {
+ if (Disposed) return;
+ Disposed = true;
+ BitsHandle.Free();
+ }
+ }
+}