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-rw-r--r--Software/Visual_Studio/Scripting/Tango.Scripting.Editors/Rendering/Layer.cs43
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diff --git a/Software/Visual_Studio/Scripting/Tango.Scripting.Editors/Rendering/Layer.cs b/Software/Visual_Studio/Scripting/Tango.Scripting.Editors/Rendering/Layer.cs
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+++ b/Software/Visual_Studio/Scripting/Tango.Scripting.Editors/Rendering/Layer.cs
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+// Copyright (c) AlphaSierraPapa for the SharpDevelop Team (for details please see \doc\copyright.txt)
+// This code is distributed under the GNU LGPL (for details please see \doc\license.txt)
+
+using System;
+using System.Diagnostics;
+using System.Windows;
+using System.Windows.Media;
+
+namespace Tango.Scripting.Editors.Rendering
+{
+ /// <summary>
+ /// Base class for known layers.
+ /// </summary>
+ class Layer : UIElement
+ {
+ protected readonly TextView textView;
+ protected readonly KnownLayer knownLayer;
+
+ public Layer(TextView textView, KnownLayer knownLayer)
+ {
+ Debug.Assert(textView != null);
+ this.textView = textView;
+ this.knownLayer = knownLayer;
+ this.Focusable = false;
+ }
+
+ protected override GeometryHitTestResult HitTestCore(GeometryHitTestParameters hitTestParameters)
+ {
+ return null;
+ }
+
+ protected override HitTestResult HitTestCore(PointHitTestParameters hitTestParameters)
+ {
+ return null;
+ }
+
+ protected override void OnRender(DrawingContext drawingContext)
+ {
+ base.OnRender(drawingContext);
+ textView.RenderBackground(drawingContext, knownLayer);
+ }
+ }
+}