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-rw-r--r--Software/Visual_Studio/Scripting/Tango.Scripting.Editors/Utils/DelayedEvents.cs48
1 files changed, 48 insertions, 0 deletions
diff --git a/Software/Visual_Studio/Scripting/Tango.Scripting.Editors/Utils/DelayedEvents.cs b/Software/Visual_Studio/Scripting/Tango.Scripting.Editors/Utils/DelayedEvents.cs
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+++ b/Software/Visual_Studio/Scripting/Tango.Scripting.Editors/Utils/DelayedEvents.cs
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+// Copyright (c) AlphaSierraPapa for the SharpDevelop Team (for details please see \doc\copyright.txt)
+// This code is distributed under the GNU LGPL (for details please see \doc\license.txt)
+
+using System;
+using System.Collections.Generic;
+
+namespace Tango.Scripting.Editors.Utils
+{
+ /// <summary>
+ /// Maintains a list of delayed events to raise.
+ /// </summary>
+ sealed class DelayedEvents
+ {
+ struct EventCall
+ {
+ EventHandler handler;
+ object sender;
+ EventArgs e;
+
+ public EventCall(EventHandler handler, object sender, EventArgs e)
+ {
+ this.handler = handler;
+ this.sender = sender;
+ this.e = e;
+ }
+
+ public void Call()
+ {
+ handler(sender, e);
+ }
+ }
+
+ Queue<EventCall> eventCalls = new Queue<EventCall>();
+
+ public void DelayedRaise(EventHandler handler, object sender, EventArgs e)
+ {
+ if (handler != null) {
+ eventCalls.Enqueue(new EventCall(handler, sender, e));
+ }
+ }
+
+ public void RaiseEvents()
+ {
+ while (eventCalls.Count > 0)
+ eventCalls.Dequeue().Call();
+ }
+ }
+}