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Diffstat (limited to 'Software/Visual_Studio/Scripting/Tango.Scripting.Editors/Xml/AXmlAttributeCollection.cs')
| -rw-r--r-- | Software/Visual_Studio/Scripting/Tango.Scripting.Editors/Xml/AXmlAttributeCollection.cs | 119 |
1 files changed, 119 insertions, 0 deletions
diff --git a/Software/Visual_Studio/Scripting/Tango.Scripting.Editors/Xml/AXmlAttributeCollection.cs b/Software/Visual_Studio/Scripting/Tango.Scripting.Editors/Xml/AXmlAttributeCollection.cs new file mode 100644 index 000000000..95fa83cd0 --- /dev/null +++ b/Software/Visual_Studio/Scripting/Tango.Scripting.Editors/Xml/AXmlAttributeCollection.cs @@ -0,0 +1,119 @@ +// Copyright (c) AlphaSierraPapa for the SharpDevelop Team (for details please see \doc\copyright.txt) +// This code is distributed under the GNU LGPL (for details please see \doc\license.txt) + +using System; +using System.Collections.Generic; + +namespace Tango.Scripting.Editors.Xml +{ + /// <summary> + /// Specailized attribute collection with attribute name caching + /// </summary> + public class AXmlAttributeCollection: FilteredCollection<AXmlAttribute, AXmlObjectCollection<AXmlObject>> + { + /// <summary> Empty unbound collection </summary> + [System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Security", "CA2104:DoNotDeclareReadOnlyMutableReferenceTypes", + Justification = "InsertItem prevents modifying the Empty collection")] + public static readonly AXmlAttributeCollection Empty = new AXmlAttributeCollection(); + + /// <summary> Create unbound collection </summary> + protected AXmlAttributeCollection() {} + + /// <summary> Wrap the given collection. Non-attributes are filtered </summary> + public AXmlAttributeCollection(AXmlObjectCollection<AXmlObject> source): base(source) {} + + /// <summary> Wrap the given collection. Non-attributes are filtered. Items not matching the condition are filtered. </summary> + public AXmlAttributeCollection(AXmlObjectCollection<AXmlObject> source, Predicate<object> condition): base(source, condition) {} + + Dictionary<string, List<AXmlAttribute>> hashtable = new Dictionary<string, List<AXmlAttribute>>(); + + void AddToHashtable(AXmlAttribute attr) + { + string localName = attr.LocalName; + if (!hashtable.ContainsKey(localName)) { + hashtable[localName] = new List<AXmlAttribute>(1); + } + hashtable[localName].Add(attr); + } + + void RemoveFromHashtable(AXmlAttribute attr) + { + string localName = attr.LocalName; + hashtable[localName].Remove(attr); + } + + static List<AXmlAttribute> NoAttributes = new List<AXmlAttribute>(); + + /// <summary> + /// Get all attributes with given local name. + /// Hash table is used for lookup so this is cheap. + /// </summary> + public IEnumerable<AXmlAttribute> GetByLocalName(string localName) + { + if (hashtable.ContainsKey(localName)) { + return hashtable[localName]; + } else { + return NoAttributes; + } + } + + /// <inheritdoc/> + protected override void ClearItems() + { + foreach(AXmlAttribute item in this) { + RemoveFromHashtable(item); + item.Changing -= item_Changing; + item.Changed -= item_Changed; + } + base.ClearItems(); + } + + /// <inheritdoc/> + protected override void InsertItem(int index, AXmlAttribute item) + { + // prevent insertions into the static 'Empty' instance + if (this == Empty) + throw new NotSupportedException("Cannot insert into AXmlAttributeCollection.Empty"); + + AddToHashtable(item); + item.Changing += item_Changing; + item.Changed += item_Changed; + base.InsertItem(index, item); + } + + /// <inheritdoc/> + protected override void RemoveItem(int index) + { + RemoveFromHashtable(this[index]); + this[index].Changing -= item_Changing; + this[index].Changed -= item_Changed; + base.RemoveItem(index); + } + + /// <inheritdoc/> + protected override void SetItem(int index, AXmlAttribute item) + { + RemoveFromHashtable(this[index]); + this[index].Changing -= item_Changing; + this[index].Changed -= item_Changed; + + AddToHashtable(item); + item.Changing += item_Changing; + item.Changed += item_Changed; + base.SetItem(index, item); + } + + // Every item in the collection should be registered to these handlers + // so that we can handle renames + + void item_Changing(object sender, AXmlObjectEventArgs e) + { + RemoveFromHashtable((AXmlAttribute)e.Object); + } + + void item_Changed(object sender, AXmlObjectEventArgs e) + { + AddToHashtable((AXmlAttribute)e.Object); + } + } +} |
