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-rw-r--r--Software/Visual_Studio/SideChains/RealTimeGraphXNet/RealTimeGraphX/GraphCommand.cs77
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diff --git a/Software/Visual_Studio/SideChains/RealTimeGraphXNet/RealTimeGraphX/GraphCommand.cs b/Software/Visual_Studio/SideChains/RealTimeGraphXNet/RealTimeGraphX/GraphCommand.cs
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+++ b/Software/Visual_Studio/SideChains/RealTimeGraphXNet/RealTimeGraphX/GraphCommand.cs
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+using System;
+using System.Collections.Generic;
+using System.Text;
+using System.Windows.Input;
+
+namespace RealTimeGraphX
+{
+ /// <summary>
+ /// Represents a graph relay command.
+ /// </summary>
+ /// <seealso cref="System.Windows.Input.ICommand" />
+ public class GraphCommand : ICommand
+ {
+ private Action _action;
+ private Func<bool> _canExecute;
+
+ /// <summary>
+ /// Initializes a new instance of the <see cref="GraphCommand"/> class.
+ /// </summary>
+ /// <param name="action">The action.</param>
+ /// <param name="canExecute">The can execute.</param>
+ public GraphCommand(Action action, Func<bool> canExecute)
+ {
+ _action = action;
+ _canExecute = canExecute;
+ }
+
+ /// <summary>
+ /// Initializes a new instance of the <see cref="GraphCommand"/> class.
+ /// </summary>
+ /// <param name="action">The action.</param>
+ public GraphCommand(Action action) : this(action, null)
+ {
+
+ }
+
+ /// <summary>
+ /// Defines the method that determines whether the command can execute in its current state.
+ /// </summary>
+ /// <param name="parameter">Data used by the command. If the command does not require data to be passed, this object can be set to null.</param>
+ /// <returns>
+ /// true if this command can be executed; otherwise, false.
+ /// </returns>
+ public bool CanExecute(object parameter)
+ {
+ if (_canExecute != null)
+ {
+ return _canExecute();
+ }
+
+ return true;
+ }
+
+ /// <summary>
+ /// Defines the method to be called when the command is invoked.
+ /// </summary>
+ /// <param name="parameter">Data used by the command. If the command does not require data to be passed, this object can be set to null.</param>
+ public void Execute(object parameter)
+ {
+ _action();
+ }
+
+ /// <summary>
+ /// Raises the can execute changed event.
+ /// </summary>
+ public void RaiseCanExecuteChanged()
+ {
+ CanExecuteChanged?.Invoke(this, new EventArgs());
+ }
+
+ /// <summary>
+ /// Occurs when changes occur that affect whether or not the command should execute.
+ /// </summary>
+ /// <returns></returns>
+ public event EventHandler CanExecuteChanged;
+ }
+}