From d29da53d6f71f45749c0ede5b4cd7281ed3a270e Mon Sep 17 00:00:00 2001 From: Avi Levkovich Date: Wed, 25 Mar 2020 17:43:49 +0200 Subject: merge --- .../Tango.SystemInfo/SystemObjectsCollection.cs | 119 +++++++++++++++++++++ 1 file changed, 119 insertions(+) create mode 100644 Software/Visual_Studio/Tango.SystemInfo/SystemObjectsCollection.cs (limited to 'Software/Visual_Studio/Tango.SystemInfo/SystemObjectsCollection.cs') diff --git a/Software/Visual_Studio/Tango.SystemInfo/SystemObjectsCollection.cs b/Software/Visual_Studio/Tango.SystemInfo/SystemObjectsCollection.cs new file mode 100644 index 000000000..0596b5745 --- /dev/null +++ b/Software/Visual_Studio/Tango.SystemInfo/SystemObjectsCollection.cs @@ -0,0 +1,119 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using System.Threading.Tasks; + +namespace Tango.SystemInfo +{ + public class SystemObjectsCollection + { + public String Name { get; set; } + + public List Objects { get; set; } + + public SystemObjectsCollection() + { + Objects = new List(); + } + + public override string ToString() + { + String str = String.Empty; + + str += Name + "\n\n"; + + if (Objects != null) + { + foreach (var obj in Objects) + { + str += obj.ToString(); + str += "\n"; + } + } + + str += "\n"; + + return str; + } + + public static List Create() + { + List list = new List(); + + Connection wmiConnection = new Connection(); + + SystemObjectsCollection os = new SystemObjectsCollection() { Name = "Operation System" }; + Win32_OperatingSystem osConnection = new Win32_OperatingSystem(wmiConnection); + os.Objects = osConnection.GetHardwareInfoList().ToList(); + list.Add(os); + + SystemObjectsCollection board = new SystemObjectsCollection() { Name = "Board" }; + Win32_BaseBoard boardConnection = new Win32_BaseBoard(wmiConnection); + board.Objects = boardConnection.GetHardwareInfoList().ToList(); + list.Add(board); + + SystemObjectsCollection bios = new SystemObjectsCollection() { Name = "BIOS" }; + Win32_BIOS biosConnection = new Win32_BIOS(wmiConnection); + bios.Objects = biosConnection.GetHardwareInfoList().ToList(); + list.Add(bios); + + SystemObjectsCollection processor = new SystemObjectsCollection() { Name = "Processor" }; + Win32_Processor processorConnection = new Win32_Processor(wmiConnection); + processor.Objects = processorConnection.GetHardwareInfoList().ToList(); + list.Add(processor); + + SystemObjectsCollection memory = new SystemObjectsCollection() { Name = "Memory" }; + Win32_PhysicalMemory memoryConnection = new Win32_PhysicalMemory(wmiConnection); + memory.Objects = memoryConnection.GetHardwareInfoList().ToList(); + list.Add(memory); + + SystemObjectsCollection video = new SystemObjectsCollection() { Name = "Video Controller" }; + Win32_VideoController videoConnection = new Win32_VideoController(wmiConnection); + video.Objects = videoConnection.GetHardwareInfoList().ToList(); + list.Add(video); + + SystemObjectsCollection disk = new SystemObjectsCollection() { Name = "Disk Drives" }; + Win32_DiskDrive diskConnection = new Win32_DiskDrive(wmiConnection); + disk.Objects = diskConnection.GetHardwareInfoList().ToList(); + list.Add(disk); + + SystemObjectsCollection network = new SystemObjectsCollection() { Name = "Network" }; + Win32_NetworkAdapter networkConnection = new Win32_NetworkAdapter(wmiConnection); + network.Objects = networkConnection.GetHardwareInfoList().ToList(); + list.Add(network); + + SystemObjectsCollection sound = new SystemObjectsCollection() { Name = "Sound" }; + Win32_SoundDevice soundConnection = new Win32_SoundDevice(wmiConnection); + sound.Objects = soundConnection.GetHardwareInfoList().ToList(); + list.Add(sound); + + SystemObjectsCollection serial = new SystemObjectsCollection() { Name = "Serial Ports" }; + Win32_SerialPort serialConnection = new Win32_SerialPort(wmiConnection); + serial.Objects = serialConnection.GetHardwareInfoList().ToList(); + list.Add(serial); + + SystemObjectsCollection fan = new SystemObjectsCollection() { Name = "Fan" }; + Win32_Fan fanConnection = new Win32_Fan(wmiConnection); + fan.Objects = fanConnection.GetHardwareInfoList().ToList(); + list.Add(fan); + + SystemObjectsCollection temp = new SystemObjectsCollection() { Name = "Temperature" }; + Win32_TemperatureProbe tempConnection = new Win32_TemperatureProbe(wmiConnection); + temp.Objects = tempConnection.GetHardwareInfoList().ToList(); + list.Add(temp); + + SystemObjectsCollection power = new SystemObjectsCollection() { Name = "Power Supply" }; + Win32_UninterruptiblePowerSupply powerConnection = new Win32_UninterruptiblePowerSupply(wmiConnection); + power.Objects = powerConnection.GetHardwareInfoList().ToList(); + list.Add(power); + + SystemObjectsCollection voltage = new SystemObjectsCollection() { Name = "Voltage" }; + Win32_VoltageProbe voltageConnection = new Win32_VoltageProbe(wmiConnection); + voltage.Objects = voltageConnection.GetHardwareInfoList().ToList(); + list.Add(voltage); + + return list; + } + } +} -- cgit v1.3.1