From eb2c264422b98458979bc96504ce8830a527d48c Mon Sep 17 00:00:00 2001 From: Roy Ben-Shabat Date: Thu, 1 Feb 2018 16:40:13 +0200 Subject: Added Tango.Video project. Implemented USB video device capture for developer module. --- .../Tango.Video/WriteableBitmapExtensions.cs | 60 ++++++++++++++++++++++ 1 file changed, 60 insertions(+) create mode 100644 Software/Visual_Studio/Tango.Video/WriteableBitmapExtensions.cs (limited to 'Software/Visual_Studio/Tango.Video/WriteableBitmapExtensions.cs') diff --git a/Software/Visual_Studio/Tango.Video/WriteableBitmapExtensions.cs b/Software/Visual_Studio/Tango.Video/WriteableBitmapExtensions.cs new file mode 100644 index 000000000..980e479c6 --- /dev/null +++ b/Software/Visual_Studio/Tango.Video/WriteableBitmapExtensions.cs @@ -0,0 +1,60 @@ +using System; +using System.Collections.Generic; +using System.IO; +using System.Linq; +using System.Text; +using System.Threading.Tasks; +using System.Windows.Media.Imaging; + + + +public static class WriteableBitmapExtensions +{ + /// + /// Convert the WriteableBitmap to GDI+ Bitmap. + /// + /// The writeable bitmap. + /// returns a System.Drawing.Bitmap Bitmap. + public static System.Drawing.Bitmap ConvertToGDIBitmap(this WriteableBitmap bitmapsource) + { + using (MemoryStream stream = new MemoryStream()) + { + BitmapEncoder enc = new BmpBitmapEncoder(); + enc.Frames.Add(BitmapFrame.Create(bitmapsource)); + enc.Save(stream); + + using (var tempBitmap = new System.Drawing.Bitmap(stream)) + { + // According to MSDN, one "must keep the stream open for the lifetime of the Bitmap." + // So we return a copy of the new bitmap, allowing us to dispose both the bitmap and the stream. + var result = new System.Drawing.Bitmap(tempBitmap); + stream.Dispose(); + return result; + } + } + } + + + /// + /// Convert the WriteableBitmap to BitmapImage. + /// + /// The writeable bitmap. + /// returns a new instance of BitmapImage + public static BitmapImage ConvertToBitmapImage(this WriteableBitmap bitmapSource) + { + JpegBitmapEncoder encoder = new JpegBitmapEncoder(); + MemoryStream memoryStream = new MemoryStream(); + BitmapImage bImg = new BitmapImage(); + + encoder.Frames.Add(BitmapFrame.Create(bitmapSource)); + encoder.Save(memoryStream); + + bImg.BeginInit(); + bImg.StreamSource = new MemoryStream(memoryStream.ToArray()); + bImg.EndInit(); + + memoryStream.Close(); + + return bImg; + } +} \ No newline at end of file -- cgit v1.3.1