using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Media.Animation;
namespace Tango.FirmwareUpdateLib.WPF
{
///
/// Represents a progress animation component capable of exposing a current and total progress with animations.
///
///
public class ProgressAnimator : FrameworkElement
{
///
/// Gets or sets the animation duration between each update (Default 2 seconds).
///
public TimeSpan Duration
{
get { return (TimeSpan)GetValue(DurationProperty); }
set { SetValue(DurationProperty, value); }
}
public static readonly DependencyProperty DurationProperty =
DependencyProperty.Register("Duration", typeof(TimeSpan), typeof(ProgressAnimator), new PropertyMetadata(TimeSpan.FromSeconds(1)));
///
/// Gets or sets the current progress. (Use the ApplyProgress method instead of updating this directly).
///
public double Current
{
get { return (double)GetValue(CurrentProperty); }
set { SetValue(CurrentProperty, value); }
}
public static readonly DependencyProperty CurrentProperty =
DependencyProperty.Register("Current", typeof(double), typeof(ProgressAnimator), new PropertyMetadata(0.0));
///
/// Gets or sets the total expected progress. (Use the ApplyProgress method instead of updating this directly).
///
public double Total
{
get { return (double)GetValue(TotalProperty); }
set { SetValue(TotalProperty, value); }
}
public static readonly DependencyProperty TotalProperty =
DependencyProperty.Register("Total", typeof(double), typeof(ProgressAnimator), new PropertyMetadata(100.0));
///
/// Gets or sets a value indicating whether this instance is intermediate.
///
///
/// true if this instance is intermediate; otherwise, false.
///
public bool IsIntermediate
{
get { return (bool)GetValue(IsIntermediateProperty); }
set { SetValue(IsIntermediateProperty, value); }
}
public static readonly DependencyProperty IsIntermediateProperty =
DependencyProperty.Register("IsIntermediate", typeof(bool), typeof(ProgressAnimator), new PropertyMetadata(true));
///
/// Applies the progress properties animation.
///
/// The current.
/// The total.
/// Will override the default duration for the next progress animation.
public void ApplyProgress(double current, double total, TimeSpan? duration = null)
{
Total = total;
IsIntermediate = false;
DoubleAnimation ani = new DoubleAnimation();
ani.To = current;
ani.Duration = duration != null ? duration.Value : Duration;
this.BeginAnimation(CurrentProperty, ani, HandoffBehavior.SnapshotAndReplace);
}
///
/// Resets the progress properties.
///
public void ResetProgress()
{
this.BeginAnimation(CurrentProperty, null, HandoffBehavior.SnapshotAndReplace);
Current = 0;
IsIntermediate = true;
}
}
}