using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Media;
using System.Xml.Serialization;
using Tango.Core.Commands;
using Tango.BL.Entities;
using Tango.SharedUI.Helpers;
using System.Collections.ObjectModel;
namespace Tango.MachineStudio.Technician.TechItems
{
///
/// Represents a dancer controller item.
///
///
[TechItem(15, false)]
public class DancerItem : TechItem
{
private static List _dancerConfigurations;
///
/// Gets or sets the winder configurations.
///
public static List DancerConfigurations
{
get { return _dancerConfigurations; }
set { _dancerConfigurations = value; }
}
static DancerItem()
{
DancerConfigurations = new List();
foreach (var winderType in BL.ObservablesStaticCollections.Instance.HardwareDancerTypes)
{
DancerConfigurations.Add(new HardwareDancer() { HardwareDancerType = winderType });
}
}
private HardwareDancerType _hardwareDancerType;
///
/// Gets or sets the type of the hardware winder.
///
[XmlIgnore]
public HardwareDancerType HardwareDancerType
{
get { return _hardwareDancerType; }
set
{
_hardwareDancerType = value; RaisePropertyChangedAuto(); TechName = _hardwareDancerType != null ? _hardwareDancerType.Description : null; ItemGuid = value != null ? value.Guid : null;
if (_hardwareDancerType != null)
{
HardwareDancer = DancerConfigurations.SingleOrDefault(x => x.HardwareDancerType == _hardwareDancerType);
}
}
}
private HardwareDancer _hardwareDancer;
///
/// Gets or sets the hardware winder.
///
[XmlIgnore]
public HardwareDancer HardwareDancer
{
get { return _hardwareDancer; }
set { _hardwareDancer = value; RaisePropertyChangedAuto(); }
}
///
/// Initializes a new instance of the class.
///
public DancerItem() : base()
{
Name = "Dancer";
Description = "Dancer Controller";
Image = ResourceHelper.GetImageFromResources("Images/dancer-small.png");
Color = Colors.White;
HardwareDancer = new HardwareDancer();
}
///
/// Initializes a new instance of the class.
///
/// Type of the winder.
public DancerItem(HardwareDancerType winderType) : this()
{
HardwareDancerType = winderType;
}
///
/// Clones this instance.
///
///
public override TechItem Clone()
{
DancerItem cloned = base.Clone() as DancerItem;
cloned.HardwareDancerType = HardwareDancerType;
return cloned;
}
}
}