using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Media;
using System.Xml.Serialization;
using Tango.Core.Commands;
using Tango.BL.Entities;
using Tango.SharedUI.Helpers;
namespace Tango.MachineStudio.Technician.TechItems
{
///
/// Represents a dispenser controller item.
///
///
[TechItem(8, true)]
public class DispenserItem : TechItem
{
///
/// Occurs when the user has pressed one of the action controllers.
///
public event EventHandler ActionExecuted;
private static List _dispenserTypes;
///
/// Gets or sets the motor configurations.
///
public static List DispenserTypes
{
get { return _dispenserTypes; }
set { _dispenserTypes = value; }
}
static DispenserItem()
{
DispenserTypes = new List();
foreach (var techDispenser in BL.ObservablesStaticCollections.Instance.TechDispensers)
{
DispenserTypes.Add(new DispenserType() { Code = int.Parse(techDispenser.Name.Replace("Dispenser", "")) - 1 });
}
}
///
/// Occurs when dispenser homing has completed.
///
public event EventHandler HomingCompleted;
private TechDispenser _techDispenser;
///
/// Gets or sets the db tech dispenser.
///
[XmlIgnore]
public TechDispenser TechDispenser
{
get { return _techDispenser; }
set
{
_techDispenser = value; RaisePropertyChangedAuto(); TechName = _techDispenser != null ? _techDispenser.Description : null; ItemGuid = value != null ? value.Guid : null;
if (_techDispenser != null)
{
DispenserType = DispenserTypes.SingleOrDefault(x => x.Code == int.Parse(_techDispenser.Name.Replace("Dispenser", "")) - 1);
if (String.IsNullOrEmpty(DisplayName))
{
DisplayName = _techDispenser.Description;
}
}
}
}
private DispenserType _dispenserType;
///
/// Gets or sets the type of the dispenser.
///
[XmlIgnore]
public DispenserType DispenserType
{
get { return _dispenserType; }
set { _dispenserType = value; RaisePropertyChangedAuto(); }
}
private bool _isHoming;
///
/// Gets or sets a value indicating whether the dispenser is currently homing.
///
[XmlIgnore]
public bool IsHoming
{
get { return _isHoming; }
set
{
_isHoming = value;
RaisePropertyChangedAuto();
}
}
private bool _isHomingCompleted;
///
/// Gets or sets a value indicating whether the dispenser homing has completed.
///
[XmlIgnore]
public bool IsHomingCompleted
{
get { return _isHomingCompleted; }
set
{
_isHomingCompleted = value;
RaisePropertyChangedAuto();
if (value)
{
HomingCompleted?.Invoke(this, new EventArgs());
}
}
}
private double _homingProgress;
///
/// Gets or sets the dispenser current homing progress.
///
[XmlIgnore]
public double HomingProgress
{
get { return _homingProgress; }
set
{
_homingProgress = value;
RaisePropertyChangedAuto();
}
}
private double _homingMaximumProgress;
///
/// Gets or sets the homing maximum progress.
///
[XmlIgnore]
public double HomingMaximumProgress
{
get { return _homingMaximumProgress; }
set { _homingMaximumProgress = value; RaisePropertyChangedAuto(); }
}
private double _speed;
///
/// Gets or sets the dispenser motor speed.
///
public double Speed
{
get { return _speed; }
set { _speed = value; RaisePropertyChangedAuto(); }
}
private String _displayName;
///
/// Gets or sets the display name.
///
public String DisplayName
{
get { return _displayName; }
set { _displayName = value; RaisePropertyChangedAuto(); }
}
///
/// Initializes a new instance of the class.
///
public DispenserItem() : base()
{
Name = "Dispenser";
Description = "Dispenser Controller";
Speed = 500;
Image = ResourceHelper.GetImageFromResources("Images/dispenser-big.png");
Color = Colors.White;
DispenserType = new DispenserType();
}
///
/// Initializes a new instance of the class.
///
/// The tech dispenser.
public DispenserItem(TechDispenser techDispenser) : this()
{
TechDispenser = techDispenser;
}
///
/// Clones this instance.
///
///
public override TechItem Clone()
{
DispenserItem cloned = base.Clone() as DispenserItem;
cloned.TechDispenser = TechDispenser;
cloned.DisplayName = DisplayName;
cloned.Speed = Speed;
return cloned;
}
///
/// Raises the event with the specified action.
///
/// The action.
public void RaiseAction(MotorActionType action)
{
ActionExecuted?.Invoke(this, action);
}
}
}