using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Media.Imaging;
public static class ByteArrayExtensions
{
///
/// Creates a new BitmapImage from the byte array.
///
/// The image data.
///
private static BitmapImage ToBitmapImage(this byte[] data)
{
if (data == null || data.Length == 0) return null;
var image = new BitmapImage();
using (var mem = new MemoryStream(data))
{
mem.Position = 0;
image.BeginInit();
image.CreateOptions = BitmapCreateOptions.PreservePixelFormat;
image.CacheOption = BitmapCacheOption.OnLoad;
image.UriSource = null;
image.StreamSource = mem;
image.EndInit();
}
image.Freeze();
return image;
}
}