/*
* FlashProgram.c
*
* Created on: Jan 22, 2019
* Author: shlomo
*/
#include "driverlib/rom.h"
#include "include.h"
#include <DataDef.h>
#include "FlashProgram.h"
//*****************************************************************************
//
// Read the application image from the file system and program it into flash.
//
// This function will attempt to open and read the firmware image file from
// the mass storage device. If the file is found it will be programmed into
// flash. The name of the file to be read is configured by the macro
// \b USB_UPDATE_FILENAME. It will be programmed into flash starting at the
// address specified by ui32FlashStart.
//
// \return Zero if successful or non-zero if the file cannot be read or
// programmed.
//
//*****************************************************************************
uint32_t ReadAppAndProgram(uint32_t ui32FlashStart,uint32_t ui32FileSize,void* buffer)
{
//uint32_t ui32FileSize;
uint32_t ui32DataSize;
uint32_t ui32Remaining;
uint32_t ui32ProgAddr;
uint32_t ui32BufferAddr;
volatile uint32_t ui32Idx;
//uint32_t ui32FlashEnd;
//
// Get the size of flash. This is the ending address of the flash.
// If reserved space is configured, then the ending address is reduced
// by the amount of the reserved block.
//
//ui32FlashEnd = ui32FlashStart + ui32FileSize;
//
// Check to make sure the file size is not too large to fit in the flash.
// If it is too large, then return an error.
//
/*if((ui32FileSize + ui32FlashStart) > ui32FlashEnd)
{
return(1);
}*/
//
// Enter a loop to erase all the requested flash pages beginning at the
// application start address (above the USB stick updater).
//
/*for(ui32Idx = ui32FlashStart; ui32Idx < ui32FlashEnd; ui32Idx += 1024)
{
ROM_FlashErase(ui32Idx);
}*/
//
// Enter a loop to read sectors from the application image file and
// program into flash. Start at the user app start address (above the USB
// stick updater).
//
ui32ProgAddr = ui32FlashStart;
ui32BufferAddr = (uint32_t)buffer;
ui32Remaining = ui32FileSize;
while(ui32Remaining)
{
//
// Compute how much data was read from this sector and adjust the
// remaining amount.
//
ui32DataSize = ui32Remaining >= 512 ? 512 : ui32Remaining;
ui32Remaining -= ui32DataSize;
//
// Call the function to program a block of flash. The length of the
// block passed to the flash function must be divisible by 4.
//
ROM_FlashProgram((uint32_t *)ui32BufferAddr, ui32ProgAddr,
(ui32DataSize + 3) & ~3);
//
// If there is more image to program, then update the programming
// address. Progress will continue to the next iteration of
// the while loop.
//
if(ui32Remaining)
{
ui32ProgAddr += ui32DataSize;
ui32BufferAddr += ui32DataSize;
}
}
//
// If we make it here, that means that an attempt to read a sector of
// data from the device was not successful. That means that the complete
// user app has not been programmed into flash, so just return an error
// indication.
//
return(1);
}
#warning flash erase is now done only in init. should consider adding before config changes
uint32_t EraseFlashSection(uint32_t ui32FlashStart,uint32_t ui32FileSize)
{
volatile uint32_t ui32Idx;
for(ui32Idx = ui32FlashStart; ui32Idx < ui32FlashStart+ui32FileSize; ui32Idx += 1024)
{
ROM_FlashErase(ui32Idx);
}
return OK;
}
//Each word may not be subject to more than a specific number of programming cycles before an
//erase cycle is required. In other words, for any given word, FlashProgram can only be called
//twice before FlashErase is called.
void FlashInit(void)
{
volatile uint32_t ui32Idx;
//FlashUsecSet(120);
for(ui32Idx = FLASH_RAM_BASE; ui32Idx < FLASH_RAM_BASE+FLASH_SIZE; ui32Idx += 1024)
{
ROM_FlashErase(ui32Idx);
}
}