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/************************************************************************************************************************
* buttons.c
* buttons behaver
*
************************************************************************************************************************/
#include <Container.h>
#include <DataDef.h>
#include "include.h"
#include "drivers/FPGA/FPGA_GPIO/FPGA_GPIO.h"//#include "FPGA_GPIO.h" // use for FPGA IO
#include "DataDef.h" // use for FPGA IO
#include "Modules/Control/control.h" // use for FPGA IO
#include "Modules/General/buttons.h"
#include "StateMachines/Printing/PrintingSTM.h"
#include "drivers/FPGA/FPGA_GPIO/FPGA_GPIO.h"
//#include "StateMachines/Initialization/PowerOffSequence.h"
#include <stdlib.h>
#include <stdint.h>
#include <stdbool.h>
#include <driverlib/gpio.h>
#include "Common/report/report.h"
#include "Modules/Thread/Thread_ex.h"
#include "Modules/General/buttons.h"
#include "StateMachines/Initialization/PowerOffSequence.h"
//int MachineOnOff();
int PowerDown();
int PowerUp();
int thredJog();
/*
typedef enum
{
OFFPB = 0,
COUNTPB ,
SHORTPB ,
LONGPB ,
REPLONGPB //repeat long PB
}PBstat;
*/
typedef enum
{
MSEC = 0,
lESS200 ,
LESS500 ,
LESS5000 ,
MORE5000
}timems;
//enum PBstat OnOffPBstate = OFFPB;
//enum PBstat ret
//enum PBstat threadPB = OFFPB;
button power , jog, load;
uint32_t ButtonPowerCallBackFunction(uint32_t IfIndex, uint32_t ReadValue);
uint32_t ButtonPowerCBFunction(uint32_t IfIndex, uint32_t ReadValue);
uint32_t ShortLongOffPB(uint8_t OnOffPB, button *pBtn);
uint32_t StateMachine( button *pBtn);
uint32_t ButtonJogCallBackFunction(uint32_t IfIndex, uint32_t ReadValue);
uint32_t ButtonJogCBFunction(uint32_t IfIndex, uint32_t ReadValue);
uint8_t thraedJogging(uint8_t off);
uint32_t setJoggingEnableCondition( button *pBtn);
uint32_t joggingMachine( button *pBtn); //uint8_t OnOffPB,
uint32_t ButtonLoadCallBackFunction(uint32_t IfIndex, uint32_t ReadValue);
uint32_t ButtonLoadCBFunction(uint32_t IfIndex, uint32_t ReadValue);
uint32_t LoadStatMachine( button *pBtn);
/*
void Power_Reset();
uint8_t Buttons_LEDS(BUTTON Button, OPERATION_MODE LED_Mode);
uint8_t Buzzer(OPERATION_MODE Buzzer_Mode);
bool Read_PWR_Button();//TODO move to GPIO folder
*/
int PowerDown()
{
bool ret = OK;
PowerOffInit();
return ret;
}
int PowerUp()
{
bool ret = OK;
return ret;
}
bool SetPowerMachineState(PBmachineState state)
{
bool ret = OK;
switch ( state )
{
case sttOFF:
power.state = state;
break;
case sttON:
power.state = state;
break;
case sttDISABLE:
jog.state = state;
break;
case sttENABLE:
jog.state = state;
break;
case sttIDLE:
power.state = state;
break;
case sttJOGGING:
jog.state = state;
break;
case sttRDY:
load.state = state;
break;
case sttPRELOAD:
load.state = state;
break;
case sttLOADING:
load.state = state;
break;
case sttLOADSUCSESS:
load.state = state;
break;
case sttLOADFAIL:
load.state = state;
break;
default:
break;
}
return ret;
}
/*
* read GPIO status
* port: GPIO_PORTN_BASE
* pin : GPIO_PIN_7
*
* return !GPIOstatus
*/
uint32_t ButtonPowerCallBackFunction(uint32_t IfIndex, uint32_t ReadValue)
{
return Read_PWR_Button();
/*
*
if(ROM_GPIOPinRead(GPIO_PORTN_BASE, GPIO_PIN_7))
return 0x00;
else
return 0x01;
*/
}
uint32_t ButtonJogCallBackFunction(uint32_t IfIndex, uint32_t ReadValue)
{
return Get_Thread_Jogging_Button();
//
// if(ROM_GPIOPinRead(GPIO_PORTN_BASE, GPIO_PIN_7))
// return 0x00;
// else
// return 0x01;
}
uint32_t ButtonLoadCallBackFunction(uint32_t IfIndex, uint32_t ReadValue)
{
return Get_Thread_Load_Button();
// if(ROM_GPIOPinRead(GPIO_PORTN_BASE, GPIO_PIN_7))
// return 0x00;
// else
// return 0x01;
}
//uint32_t AddControlCallback( ControlCBFunction Callback, CTRL_TIMING_ENUM CtrlFrequency, DataReadCBFunction DriverfPtr, uint16_t IfIndex, uint32_t Parameter1, uint32_t Parameter2 );
//Power_Reset()// Resets the MCU
#define BUTTOMS_SAMPLE_TIME 50
uint32_t Buttons_Init(void)
{
// power.bttn_status = 0 ;
// power.bttn_name = "power"; //option
power.bttn_status = release; // 0=release 1=press
power.Action = OFFPB ; //off,short,long,count,replong
power.color = BLUE; //off, blue, blink, bithing
power.state = sttON; //sttOFF, sttON, sttDISABLE, sttENABLE, sttIDLE, sttJOGGING
power.count = 0;
AddControlCallback( ButtonPowerCBFunction, BUTTOMS_SAMPLE_TIME, ButtonPowerCallBackFunction, 0,0,0 ); // eFiftyMillisecond
// jog.bttn_status = 0 ;
// jog.bttn_name = "jog"; //option
jog.bttn_status = release; // 0=release 1=press
jog.Action = OFFPB ; //OFFPB,short,long,count,replong
jog.color = colorOFF; //colorOFF, BLUE, BLINK,
jog.state = sttOFF; // sttDISABLE, sttENABLE, sttJOGGING
jog.count = 0;
AddControlCallback( ButtonJogCBFunction, BUTTOMS_SAMPLE_TIME, ButtonJogCallBackFunction, 0,0,0 ); //
// load.bttn_status = 0 ;
// load.bttn_name = "load"; //option
load.bttn_status = release; // 0=release 1=press
load.Action = OFFPB ; //OFFPB,short,long,count,replong
load.color = colorOFF; //colorOFF, BLUE, BLINK,
load.state = sttOFF; // sttDISABLE, sttENABLE, sttJOGGING
load.count = 0;
AddControlCallback( ButtonLoadCBFunction, BUTTOMS_SAMPLE_TIME, ButtonLoadCallBackFunction, 0,0,0 ); //
return OK;
}
//read the buttons data here and handle
uint32_t ButtonPowerCBFunction(uint32_t IfIndex, uint32_t ReadValue)
{
ShortLongOffPB(ReadValue,&power);
return 0;
}
uint32_t ButtonJogCBFunction(uint32_t IfIndex, uint32_t ReadValue)
{
jog.bttn_status = ReadValue;
//if (ReadValue == press)
{
setJoggingEnableCondition(&jog);
joggingMachine(&jog);
}
return 0;
}
uint32_t ButtonLoadCBFunction(uint32_t IfIndex, uint32_t ReadValue)
{
uint8_t parameter = 2;
if ((load.bttn_status == release) && (ReadValue == press))
{
REPORT_MSG(parameter," ------------ Start thread loading empty function ----------------- ");
load.bttn_status = press;
LoadStatMachine(&load);
}
else load.bttn_status = ReadValue;
return 0;
}
/*---------------------------------------------------------------------------------*/
/* ---------------------------------------------------------
* --- ShortLongOffPB(int OnOffPB, enum PBstat *ret) ----
* input: OnOffPB status(0(pressed) or 1(relesed)
*
* output: offPB, countPB, shortPB, longPB, replongPB
*
* that func get :
* OnOffPB status (
* 0=release,
* 1=pressed
* )
*
------------------------------------------------------------*/
uint32_t ShortLongOffPB(uint8_t OnOffPB, button *pBtn)
{
uint8_t parameter = 0 ; // why we need it!!!!
pBtn->count += OnOffPB;
switch( pBtn->Action )
{
case OFFPB: // last OnOffPBstate was OFF
if( OnOffPB )
{
pBtn->Action = COUNTPB ;
REPORT_MSG(parameter," ------------ Start count PB Power ----------------- ");
}
break;
case COUNTPB: // last OnOffPBstate was COUNTPB
if (OnOffPB)
{
if( pBtn->count > 5 ) //5*50ms=250ms
{
pBtn->Action = SHORTPB ;
REPORT_MSG(parameter," ------------ Start count PB Power ----------------- ");
}
}
else
{
pBtn->Action = OFFPB ;
pBtn->count = 0;
}
break;
case SHORTPB: // last OnOffPBstate was SHORTPB
if (OnOffPB)
{
if (pBtn->count > 100) //5000ms
{
pBtn->Action = LONGPB ;
REPORT_MSG(parameter," ------------ Long PB Power ----------------- ");
StateMachine(pBtn);
pBtn->count = 0;
}
}
else
{
REPORT_MSG(parameter," ------------ Short PB Power ----------------- ");
StateMachine(pBtn);
pBtn->count = 0;
pBtn->Action = OFFPB ;
};
break;
case LONGPB:
if (OnOffPB)
{
REPORT_MSG(parameter," ------------ Please release the PB ----------------- ");
}
else
{
pBtn->Action = OFFPB ;
pBtn->count = 0;
}
break;
default:
break;
}
return 0;
}
/* --- StateMachine(enum PBstat PBAction) ----
* input:
*
* output: offPB, countPB, shortPB, longPB, replong
*
*
*/
uint32_t StateMachine( button *pBtn) //short press(=0)/long press(=1)
{
uint8_t parameter = 1;
Report(" ------------ StateMachine state action ----------------- ",__FILE__,__LINE__,pBtn->state,RpWarning,pBtn->Action,0);
switch (pBtn->state)// sttON/sttOFF/sttIDLE
{
case sttON:
switch (pBtn->Action)
{
case LONGPB: //Power Down
pBtn->state = sttOFF;
pBtn->color = colorOFF;
Pannel_Leds(POWER_ON_OFF,MODE_OFF);//AVI+
PowerDown();// todo
REPORT_MSG(parameter," ------------ Power state is OFF ----------------- ");
break;
// case SHORTPB: //idle ?????
// setMachineStatus = IDLE; // ????/
// break;
default:
break;
}
break;
case sttOFF:
switch (pBtn->Action)
{
// case LONGPB: //Idle?
// // todo
// break;
case SHORTPB: //powerup?
// to do ?
pBtn->state = sttON;
pBtn->color = BLUE ;
Pannel_Leds(POWER_ON_OFF,MODE_ON);//AVI+
PowerUp(); //todo
REPORT_MSG(parameter," ------------ Power state is ON ----------------- ");
break;
default:
break;
}
break;
case sttIDLE:
switch (pBtn->Action)
{
case LONGPB: //Power off from idle
pBtn->state = sttOFF;
pBtn->color = colorOFF;
Pannel_Leds(POWER_ON_OFF,MODE_OFF);//AVI+
PowerDown(); // todo
Pannel_Leds(POWER_ON_OFF,MODE_OFF); //AVI+ - TODO option MODE_ON to stop Breathing and the led will turn off in power down
REPORT_MSG(parameter," ------------ Power state is OFF ----------------- ");
break;
case SHORTPB: //Wake up from idle
pBtn->state = sttON;
PowerUp(); // to do ?
Pannel_Leds(POWER_ON_OFF,MODE_ON); //AVI+
REPORT_MSG(parameter," ------------ Power state is ON ----------------- ");
break;
default:
break;
}
break;
default:
break;
}
return 0;
}
/*-----------------------------------------------------------------------------------*/
/* int rdJoggingEnableCondition()
* read if we can enabl the thraed jogging
*
* return 0 or 1
* disable OFF(0) - the machine is working now you cannot jogging the thread.
* enable ON(1) - joggin thread is enable
*/
uint32_t setJoggingEnableCondition( button *pBtn)
{
uint8_t parameter = 3;
if (0
// to do : what are the conditions for enable / disable
// 1.
// 2.
// 3.
// ...
)
{
pBtn->state = sttDISABLE;
REPORT_MSG(parameter," ------------ Jogging : setJoggingEnableCondition sttDISABLE ----------------- ");
pBtn->color = colorOFF;
Pannel_Leds(THREAD_JOGGING, MODE_OFF); //AVI+
// ThreadAbortJoggingFunc();
}
else
{
pBtn->state = sttENABLE;
// REPORT_MSG(parameter," ------------ Jogging : setJoggingEnableCondition sttENABLE ----------------- ");
pBtn->color = BLUE;
Pannel_Leds(THREAD_JOGGING, MODE_ON); //AVI+
//ThreadJoggingFunc(40);
}
return 0;
}
/*int joggingMachine()
* state machine for thread jogging button:
* 1. OFF - when the machine is working
* 2. blue - when the machin is not workig so we can jog thread
* 3. blink - when pushing the jog thread button and jogigthread
*
*/
uint32_t joggingMachine( button *pBtn) //uint8_t OnOffPB,
{
uint8_t parameter = 4;
if (sttDISABLE == pBtn->state)
{
// jogging is disable
REPORT_MSG(parameter," ------------joggingMachine: Jogging is Disable ----------------- ");
pBtn->Action = OFFPB;
pBtn->color = colorOFF;
Pannel_Leds(THREAD_JOGGING,MODE_OFF);//AVI+
}
else
{
if ( (pBtn->Action != OFFPB) && (pBtn->bttn_status == release))
{
REPORT_MSG(parameter," ------------joggingMachine: Jogging OnOffPB == 00----------------- ");
REPORT_MSG(parameter," ------------joggingMachine: stop Jogging ----------------- ");
pBtn->Action = OFFPB;
ThreadAbortJoggingFunc(); // to do!!!!
pBtn->color = BLUE;
Pannel_Leds(THREAD_JOGGING, MODE_ON);//AVI+
}
else if ((pBtn->Action == OFFPB) && (pBtn->bttn_status == press))
{
pBtn->Action = LONGPB;
REPORT_MSG(parameter," ------------joggingMachine: Jogging OnOffPB == 1 ----------------- ");
REPORT_MSG(parameter," ------------joggingMachine: start Jogging ----------------- ");
pBtn->color = BLINK;
ThreadJoggingFunc(40);
}
// if (pBtn->bttn_status == press)ThreadJoggingFunc(40);
// else
// {
// pBtn->Action = OFFPB;
// REPORT_MSG(parameter," ??????????????????? joggingMachine: start Jogging ???????????????????");
// }
}
// if (OnOffPB == release)
// {
// REPORT_MSG(parameter," ------------joggingMachine: Jogging OnOffPB == 00----------------- ");
// REPORT_MSG(parameter," ------------joggingMachine: stop Jogging ----------------- ");
// pBtn->Action = OFFPB;
// ThreadAbortJoggingFunc(); // to do!!!!
// pBtn->color = BLUE;
// Pannel_Leds(THREAD_JOGGING, MODE_ON);//AVI+
// }
// else
// {
// if (pBtn->Action == OFFPB)
// {
// pBtn->Action = LONGPB;
// REPORT_MSG(parameter," ------------joggingMachine: Jogging OnOffPB == 1 ----------------- ");
// REPORT_MSG(parameter," ------------joggingMachine: start Jogging ----------------- ");
// pBtn->color = BLINK;
// ThreadJoggingFunc(40);
// }
// else
// {
// REPORT_MSG(parameter," ??????????????????? joggingMachine: start Jogging ???????????????????");
// }
//
// }
// }
return 0;
}
/*------------------------------------------------------------------------------*/
/*------ THREAD LOAD/UNLOAD ----------*/
uint32_t LoadStatMachine( button *pBtn)
{
//uint8_t parameter = 5;
//REPORT_MSG(parameter," ------------ start loading ----------------- ");
Report(" ------------ start loading ----------------- ",__FILE__,__LINE__,pBtn->state,RpWarning,pBtn->color,0);
switch (pBtn->state)
{
case sttRDY :
switch (pBtn->Action)
{
case (SHORTPB):
case (LONGPB):
case (REPLONGPB):
pBtn->state = sttPRELOAD;
pBtn->color = BLINK;
Pannel_Leds(THREAD_LOAD, MODE_ON);//AVI+
if (ThreadLoadStateMachine( THREAD_LOAD_INIT))
{
pBtn->state = sttPRELOAD ; // to do
pBtn->color = BLUE;
Pannel_Leds(THREAD_LOAD, MODE_ON);//AVI+
}
else
{
pBtn->state = sttDISABLE ;
Pannel_Leds(THREAD_LOAD, MODE_OFF);//AVI+
}
break;
default :
break;
}
break;
case sttPRELOAD:
switch (pBtn->Action)
{
case (SHORTPB):
case (LONGPB):
case (REPLONGPB):
pBtn->color = BLUE;
Pannel_Leds(THREAD_LOAD, MODE_ON);//AVI+
if (ThreadLoadStateMachine( THREAD_LOAD_INITIAL_TENSION))
{
pBtn->state = sttLOADSUCSESS ; // to do
pBtn->color = BLUE;
Pannel_Leds(THREAD_LOAD, MODE_ON);//AVI+
}
else
{
pBtn->state = sttLOADFAIL ;
pBtn->color = fastBILNK ; // to do
Pannel_Leds(THREAD_LOAD, MODE_ON);//AVI+
}
break;
default :
break;
}
break;
case sttLOADING:
break;
// case sttLOADSUCSESS ?????
// break;
// case sttLOADFAIL: ?????
// break;
default: //sttDISABLE
pBtn->color = colorOFF;
Pannel_Leds(THREAD_LOAD, MODE_OFF);//AVI+
break;
}
return OK;
}
void test_avi()
{
power.color = BLINK;
//power.color = fastBILNK
//Machine_Idle_Mode = true;
}
|