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#ifndef BUTTONS_H
#define BUTTONS_H
typedef enum
{
colorOFF = 0,
BLUE,
BLINK,
fastBILNK,
BREATHING
} PBcolor;
typedef enum
{
OFFPB = 0,
COUNTPB ,
SHORTPB ,
LONGPB ,
REPLONGPB //repeat long PB
}PBstat;
typedef enum
{
sttOFF = 0,
sttON,
sttDISABLE,
sttENABLE,
sttIDLE,
sttJOGGING,
sttRDY,
sttPRELOAD,
sttLOADING,
sttLOADSUCSESS,
sttLOADFAIL
} PBmachinState;
typedef struct Button
{
char bttn_name[10]; //option
int bttn_status; // 0=release 1=press
/* enum */ PBstat Action; //offPB,shortPB,longPB,countPB,replongPB
/* enum */ PBcolor color; //off, blue, blink, bithing
/* enum */ PBmachinState state; //sttOFF, sttON, sttDISABLE, sttENABLE, sttIDLE, sttJOGGING
uint32_t count;
}button;
extern button power , jog, load;
uint32_t Buttons_Init(void);
uint32_t Button_load_Init(void);
uint32_t Button_JOG_Init(void);
#endif
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