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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Tango.BL;
using Tango.BL.Entities;
using Tango.Integration.ExternalBridge;
using Tango.Integration.Operation;
namespace Tango.FSE.Common.Connection
{
/// <summary>
/// Represents the machine connection provider.
/// </summary>
public interface IMachineProvider
{
/// <summary>
/// Occurs when machine operator has connected.
/// </summary>
event EventHandler<MachineConnectedEventArgs> MachineConnected;
/// <summary>
/// Occurs when the machine operator has disconnected.
/// </summary>
event EventHandler<MachineDisconnectedEventArgs> MachineDisconnected;
/// <summary>
/// Gets the database machine entity associated with the current machine.
/// </summary>
Machine Machine { get; }
/// <summary>
/// Gets or sets a value indicating whether a machine is currently connected.
/// </summary>
bool IsConnected { get; }
/// <summary>
/// Gets a value indicating whether this instance is busy connecting/disconnecting.
/// </summary>
bool IsBusy { get; }
/// <summary>
/// Gets the machine operator.
/// </summary>
IExternalBridgeClient MachineOperator { get; }
/// <summary>
/// Connects to the specified machine.
/// </summary>
/// <param name="machine">The machine.</param>
/// <returns></returns>
Task<bool> ConnectToMachine(IExternalBridgeClient machine);
/// <summary>
/// Disconnects the current connected machine.
/// </summary>
/// <returns></returns>
Task DisconnectMachine();
}
}
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