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path: root/Software/Visual_Studio/MachineStudio/Modules/MachineStudio.Dispensers/Views/MainView.xaml.cs
blob: bc3f747e84e253f711d8d326c1e274a21b6b3de6 (plain)
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
using Tango.Core.DI;
using Tango.MachineStudio.Dispensers.Contracts;

namespace Tango.MachineStudio.Dispensers.Views
{
    /// <summary>
    /// Interaction logic for MainView.xaml
    /// </summary>
    public partial class MainView : UserControl , IMainView
    {
        public MainView()
        {
            InitializeComponent();
            TangoIOC.Default.Register<IMainView>(this);
        }

        public void NavigateTo(DispensersNavigationView view)
        {
            navigationControl.NavigateTo(view.ToString());
        }
    }
}
pan> double ThreadGetMotorSpeed(threadMotorsEnum MotorId); double ThreadGetMotorCalculatedError(int DancerId); uint32_t ThreadPrepareState(void *JobDetails); uint32_t ThreadPreSegmentState(void *SegmentDetails, uint32_t SegmentId); uint32_t ThreadSegmentState(void *SegmentDetails, int SegmentId); uint32_t ThreadDistanceToSpoolState(void); uint32_t ThreadEndState(); bool Set_Thread_Rockers_Bypass (int value); uint32_t StoreDancerConfigMessage(void); uint32_t LoadDancerConfigMessage(void); //uint32_t MotorPidRequestMessage(HardwarePidControl* request); extern float NumberOfRotationPerPassage; //debug for rotation per passage trials uint32_t Winder_Init(void); uint32_t Winder_Check_Cone(void); uint32_t Winder_Prepare(void *JobDetails); uint32_t Winder_Presegment(void *JobDetails, uint32_t SegmentId); uint32_t WinderDistanceToSpoolState(void ); uint32_t Winder_End(void); typedef enum { /*00*/ THREAD_LOAD_INIT, /*01*/ THREAD_LOAD_REDUCE_HEAT, //HEATERS OFF, DRYER BLOWER OFF, BLOWER LOW, /*02*/ THREAD_LOAD_LIFT_ROCKERS, //MACHINE IS READY. SEND MESSAGE, START TIMER TO CLOSE LIDS, WAIT FOR OPERATOR RESPONSE /*03*/ THREAD_LOAD_SET_LOAD_ARM_TO_START_POSITION,//USE NOTATION HOW MANY ROTATIONS IN THE DRYER, OR CHECK AGAINST STOPPER. MOVE SLOWLY /*04*/ THREAD_LOAD_OPEN_COVERS, //OPEN DYEING HEAD COVER AND DRYER LID /*05*/ THREAD_LOAD_LIFT_DANCERS, /*06*/ THREAD_LOAD_INITIAL_TENSION,//CHECK SPOOL PRESENCERUN WINDER UNTIL BREAK SENSOR IS IDENTIFIEING MOVEMENT FOR A SECOND /*07*/ THREAD_LOAD_CLOSE_ROCKERS, /*08*/ THREAD_LOAD_CLOSE_DANCERS, //SEND DANCER MOTORS TO PRESET LOCATION, CHECK THAT THE DANCERS ARE ON THE THREAD /*09*/ THREAD_LOAD_CLOSE_LIDS, /*10*/ THREAD_LOAD_JOG_FEEDER_TO_MIDDLE_POINT,//JOG THE FEEDER MOTOR UNTIL THE FEEDER DANCER IS AT MIDDLE POSITION /*11*/ THREAD_LOAD_DRYER_LOADING, //START FEEDER PID, ROTATE LOADING ARM COUNTER THREAD DIRECTION X CIRCLES ACCORDING TO RML. FEEDER SPEED IS 40 //KEEP NOTATION HOW MANY ROTATIONS IN THE DRYER /*12*/ THREAD_LOAD_RESUME_HEATING, /*13*/ THREAD_LOAD_JOG_THREAD, //JOG THREAD SHORTLY TO MAKE SURE SPOOL IS RUNNING. REPORT END OF LOADING /*14*/ THREAD_LOAD_END }THREAD_LOAD_STAGES_ENUM; uint32_t ThreadLoadButton(THREAD_LOAD_STAGES_ENUM ReadValue); bool ThreadLoadingActive(void); void ThreadLoadPollRequest(MessageContainer* requestContainer); void ThreadLoadRequest(MessageContainer* requestContainer); uint32_t StartThreadLoadingFunc(MessageContainer* requestContainer); uint32_t ContinueThreadLoadingFunc(MessageContainer* requestContainer); uint32_t StopThreadLoadingFunc(MessageContainer* requestContainer); uint32_t TryThreadLoadingFunc(MessageContainer* requestContainer); uint32_t AttemptThreadJoggingFunc(MessageContainer* requestContainer); void ThreadCheckArcHeadCovers(void); uint32_t Thread_Load_End(void); uint32_t ThreadLoadingRestartReport(void); //sending after a failure in the finalizing stage #endif