aboutsummaryrefslogtreecommitdiffstats
path: root/Software/Visual_Studio/MachineStudio/Modules/Tango.MachineStudio.DB/Messages/CloseEntityEditViewMessage.cs
blob: 22e65149e8c6809f620bdc77f31c137d8e9685ae (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Tango.MachineStudio.Common.Messages;

namespace Tango.MachineStudio.DB.Messages
{
    /// <summary>
    /// Invoked when the user has closed the current editable entity.
    /// </summary>
    /// <seealso cref="Tango.MachineStudio.Common.Messages.IStudioMessage" />
    public class CloseEntityEditViewMessage : IStudioMessage
    {
    }
}
n> { FEEDER_MOTOR, DRYER_MOTOR, POOLER_MOTOR, WINDER_MOTOR, SCREW_MOTOR, MAX_THREAD_MOTORS_NUM }threadMotorsEnum; extern double TotalProcessedLength; extern double PoolerTotalProcessedLength; void ThreadSetBreakSensorLimit(int limit); uint32_t InternalWindingConfigMessage(JobSpool* request); uint32_t ThreadConfigBreakSensor(void *request); double ThreadGetMotorSpeed(threadMotorsEnum MotorId); double ThreadGetMotorCalculatedError(int DancerId); uint32_t ThreadPrepareState(void *JobDetails); uint32_t ThreadPreSegmentState(void *SegmentDetails, uint32_t SegmentId); uint32_t ThreadSegmentState(void *SegmentDetails, int SegmentId); uint32_t ThreadDistanceToSpoolState(void); uint32_t ThreadEndState(); uint32_t ThreadInitialTestStub(); uint32_t StoreDancerConfigMessage(void); uint32_t LoadDancerConfigMessage(void); //uint32_t MotorPidRequestMessage(HardwarePidControl* request); uint32_t Winder_Init(void); uint32_t Winder_Prepare(void *JobDetails); uint32_t Winder_Presegment(void *JobDetails, uint32_t SegmentId); uint32_t WinderDistanceToSpoolState(void ); uint32_t Winder_End(void); typedef enum { /*01*/ THREAD_LOAD_INIT, /*02*/ THREAD_LOAD_REDUCE_HEAT, //HEATERS OFF, DRYER BLOWER OFF, BLOWER LOW, /*03*/ THREAD_LOAD_SET_LOAD_ARM_TO_START_POSITION,//USE NOTATION HOW MANY ROTATIONS IN THE DRYER, OR CHECK AGAINST STOPPER. MOVE SLOWLY /*04*/ THREAD_LOAD_CENTER_HEAD_ROCKERS, //puthead cleaning rockers to middle position /*05*/ THREAD_LOAD_OPEN_COVERS, //OPEN DYEING HEAD COVER AND DRYER LID /*06*/ THREAD_LOAD_LIFT_DANCERS, /*07*/ THREAD_LOAD_LIFT_ROCKERS, //MACHINE IS READY. SEND MESSAGE, START TIMER TO CLOSE LIDS, WAIT FOR OPERATOR RESPONSE /*08*/ THREAD_LOAD_INITIAL_TENSION,//CHECK SPOOL PRESENCERUN WINDER UNTIL BREAK SENSOR IS IDENTIFIEING MOVEMENT FOR A SECOND /*09*/ THREAD_LOAD_CLOSE_ROCKERS, /*10*/ THREAD_LOAD_CLOSE_DANCERS, //SEND DANCER MOTORS TO PRESET LOCATION, CHECK THAT THE DANCERS ARE ON THE THREAD /*11*/ THREAD_LOAD_CLOSE_LIDS, /*12*/ THREAD_LOAD_JOG_FEEDER_TO_MIDDLE_POINT,//JOG THE FEEDER MOTOR UNTIL THE FEEDER DANCER IS AT MIDDLE POSITION /*13*/ THREAD_LOAD_DRYER_LOADING, //START FEEDER PID, ROTATE LOADING ARM COUNTER THREAD DIRECTION X CIRCLES ACCORDING TO RML. FEEDER SPEED IS 40 //KEEP NOTATION HOW MANY ROTATIONS IN THE DRYER /*14*/ THREAD_LOAD_RESUME_HEATING, /*15*/ THREAD_LOAD_JOG_THREAD, //JOG THREAD SHORTLY TO MAKE SURE SPOOL IS RUNNING. REPORT END OF LOADING /*16*/ THREAD_LOAD_END }THREAD_LOAD_STAGES_ENUM; uint32_t ThreadLoadButton(THREAD_LOAD_STAGES_ENUM ReadValue); bool ThreadLoadingActive(void); void ThreadLoadPollRequest(MessageContainer* requestContainer); void ThreadLoadRequest(MessageContainer* requestContainer); uint32_t Thread_Load_End(void); #endif