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| ofs | hex dump | ascii |
|---|
| 0000 | ff d8 ff e1 00 18 45 78 69 66 00 00 49 49 2a 00 08 00 00 00 00 00 00 00 00 00 00 00 ff ec 00 11 | ......Exif..II*................. |
| 0020 | 44 75 63 6b 79 00 01 00 04 00 00 00 64 00 00 ff ee 00 0e 41 64 6f 62 65 00 64 c0 00 00 00 01 ff | Ducky.......d......Adobe.d...... |
| 0040 | db 00 84 00 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 | ................................ |
| 0060 | 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 02 02 02 02 02 02 02 02 02 02 02 03 03 03 03 03 03 | ................................ |
| 0080 | 03 03 03 03 01 01 01 01 01 01 01 02 01 01 02 02 02 01 02 02 03 03 03 03 03 03 03 03 03 03 03 03 | ................................ |
| 00a0 | 03 03 03 03 03 03 03 03 03 03 03 03 03 03 03 03 03 03 03 03 03 03 03 03 03 03 03 03 03 03 03 03 | ................................ |
| 00c0 | 03 03 03 03 03 ff c0 00 11 08 00 fa 02 26 03 01 11 00 02 11 01 03 11 01 ff c4 00 6e 00 01 01 01 | .............&.............n.... |
| 00e0 | 01 01 01 00 00 00 00 00 00 00 00 00 00 00 05 07 06 04 0a 01 01 01 00 00 00 00 00 00 00 00 00 00 | ................................ |
| 0100 | 00 00 00 00 00 01 10 00 02 02 01 01 06 05 05 01 01 01 01 00 00 00 00 00 05 03 04 02 01 15 55 75 | ..............................Uu |
| 0120 | 95 d5 06 13 34 b4 35 b5 53 93 d3 14 07 11 12 23 using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Media.Imaging;
using Tango.BL.Entities;
using Tango.BL.Enumerations;
using Tango.MachineStudio.Common;
using Tango.MachineStudio.HardwareDesigner.Views;
using Tango.SharedUI.Helpers;
namespace Tango.MachineStudio.HardwareDesigner
{
[StudioModule(3)]
public class HardwareDesignerModule : StudioModuleBase
{
public override string Name
{
get
{
return "Hardware Versions";
}
}
public override string Description
{
get
{
return "Select and configure hardware versions using the available hardware components. Hardware versions can be assigned to a machine configuration using the Machine Designer module.";
}
}
public override BitmapSource Image
{
get
{
return ResourceHelper.GetImageFromResources("Images/components.png");
}
}
/// <summary>
/// Gets the module entry point view type.
/// </summary>
public override Type MainViewType
{
get
{
return typeof(MainView);
}
}
public override Permissions Permission
{
get
{
return Permissions.RunMachineDesignerModule;
}
}
public override void Dispose()
{
}
}
}
|