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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
using Tango.DragAndDrop;
using Tango.Integration.Observables;
using Tango.MachineStudio.HardwareDesigner.ViewModels;
namespace Tango.MachineStudio.HardwareDesigner.Views
{
/// <summary>
/// Interaction logic for MainView.xaml
/// </summary>
public partial class MainView : UserControl
{
private MainViewVM _vm;
public DraggingSurface DraggingSurface
{
get { return (DraggingSurface)GetValue(DraggingSurfaceProperty); }
set { SetValue(DraggingSurfaceProperty, value); }
}
public static readonly DependencyProperty DraggingSurfaceProperty =
DependencyProperty.Register("DraggingSurface", typeof(DraggingSurface), typeof(MainView), new PropertyMetadata(null));
public MainView()
{
InitializeComponent();
DraggingSurface = dragSufrace;
Loaded += (x, y) => _vm = DataContext as MainViewVM;
}
private void OnMotorsDrop(object sender, DropEventArgs e)
{
if (e.Draggable.DataContext is MotorType)
{
_vm.OnMotorDrop(e.Draggable.DataContext as MotorType);
}
}
private void OnDancerDrop(object sender, DropEventArgs e)
{
if (e.Draggable.DataContext is DancerType)
{
_vm.OnDropDancer(e.Draggable.DataContext as DancerType);
}
}
private void OnPidControlDrop(object sender, DropEventArgs e)
{
if (e.Draggable.DataContext is PidControl)
{
_vm.OnDropPidControl(e.Draggable.DataContext as PidControl);
}
}
private void OnTrashDrop(object sender, DropEventArgs e)
{
if (e.Draggable.DataContext is MotorType)
{
_vm.OnRemoveMotor(e.Draggable.DataContext as MotorType);
}
else if (e.Draggable.DataContext is DancerType)
{
_vm.OnRemoveDancer(e.Draggable.DataContext as DancerType);
}
else if (e.Draggable.DataContext is PidControl)
{
_vm.OnRemovePidControl(e.Draggable.DataContext as PidControl);
}
}
}
}
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