using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Tango.BL.Entities; using Tango.Core; namespace Tango.MachineStudio.ThreadExtensions.Models { public class MachineModel : ExtendedObject { public String Guid { get; set; } public string Name { get; set; } protected String _serialnumber; public String SerialNumber { get { return _serialnumber; } set { _serialnumber = value; RaisePropertyChangedAuto(); } } private DateTime _lastUpdated; /// /// Gets or sets the entity last updated data and time. /// public DateTime LastUpdated { get { return _lastUpdated; } set { _lastUpdated = value; RaisePropertyChanged(nameof(LastUpdated)); } } private bool _hasRMLTest; public bool HasRMLTest { get { return _hasRMLTest; } set { _hasRMLTest = value; RaisePropertyChangedAuto(); } } protected IEnumerable _idspacks; public IEnumerable IdsPacks { get { return _idspacks; } set { _idspacks = value; } } public MachineModel() { HasRMLTest = false; } } }
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Media.Imaging;
using Tango.BL.Entities;
using Tango.BL.Enumerations;
using Tango.MachineStudio.Common;
using Tango.MachineStudio.MachineDesigner.Views;
using Tango.SharedUI.Helpers;

namespace Tango.MachineStudio.MachineDesigner
{
    /// <summary>
    /// Represents a machine designer Machine Studio module providing an interactive GUI for managing machine configurations.
    /// </summary>
    /// <seealso cref="Tango.MachineStudio.Common.IStudioModule" />
    [StudioModule(2)]
    public class MachineDesignerModule : StudioModuleBase
    {
        /// <summary>
        /// Gets the module name.
        /// </summary>
        public override string Name => "Machine Designer";

        /// <summary>
        /// Gets the module description.
        /// </summary>
        public override string Description => "Provides a graphical control over machine configurations. Create, manage and deploy machine configurations using simple drag and drop interface.";

        /// <summary>
        /// Gets the module cover image.
        /// </summary>
        public override BitmapSource Image => ResourceHelper.GetImageFromResources("Images/machine-designer-module.jpg");

        /// <summary>
        /// Gets the module entry point view type.
        /// </summary>
        public override Type MainViewType
        {
            get
            {
                return typeof(MainView);
            }
        }

        /// <summary>
        /// Gets the permission required to see and load this module.
        /// </summary>
        public override Permissions Permission => Permissions.RunMachineDesignerModule;

        /// <summary>
        /// Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.
        /// </summary>
        public override void Dispose()
        {
            
        }
    }
}