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path: root/Software/Visual_Studio/MachineStudio/Modules/Tango.MachineStudio.MachineDesigner/Models/HardwareCollection.cs
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Tango.Core;

namespace Tango.MachineStudio.MachineDesigner.Models
{
    /// <summary>
    /// Represents a hardware version collection.
    /// </summary>
    /// <seealso cref="Tango.Core.ExtendedObject" />
    /// <seealso cref="Tango.MachineStudio.MachineDesigner.Models.IHasDifference" />
    public class HardwareCollection : ExtendedObject, IHasDifference
    {
        /// <summary>
        /// Gets or sets the name of the collection.
        /// </summary>
        public String CollectionName { get; set; }

        /// <summary>
        /// Gets or sets the components.
        /// </summary>
        public SynchronizedObservableCollection<HardwareComponent> Components { get; set; }

        /// <summary>
        /// Gets a value indicating whether this instance has differences.
        /// </summary>
        public bool HasDifferences
        {
            get
            {
                return Components.Any(item => item.HasDifferences);
            }
        }

        /// <summary>
        /// Initializes a new instance of the <see cref="HardwareCollection"/> class.
        /// </summary>
        public HardwareCollection()
        {
            Components = new SynchronizedObservableCollection<HardwareComponent>();
        }
    }
}
n class="n">arrangeSize); } private void InvalidateGrid() { RowDefinitions.Clear(); RowDefinitions.Add(new RowDefinition() { Height = new GridLength(50, GridUnitType.Pixel) }); int currentRow = 0; for (int i = 0; i < Children.Count; i++) { SetRow(Children[i], currentRow); if (i % 2 != 0) { SetColumn(Children[i], 1); (Children[i] as FrameworkElement).Margin = new Thickness(20, 0, 0, 0); currentRow++; RowDefinitions.Add(new RowDefinition() { Height = new GridLength(50, GridUnitType.Pixel) }); } (Children[i] as FrameworkElement).VerticalAlignment = VerticalAlignment.Bottom; } } } }