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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Media;
using System.Xml.Serialization;
using Tango.Core.Commands;
using Tango.BL.Entities;
using Tango.SharedUI.Helpers;
using System.Collections.ObjectModel;

namespace Tango.MachineStudio.Technician.TechItems
{
    /// <summary>
    /// Represents a dancer controller item.
    /// </summary>
    /// <seealso cref="Tango.MachineStudio.Technician.TechItems.TechItem" />
    [TechItem(15, false)]
    public class DancerItem : TechItem
    {
        private static List<HardwareDancer> _dancerConfigurations;
        /// <summary>
        /// Gets or sets the winder configurations.
        /// </summary>
        public static List<HardwareDancer> DancerConfigurations
        {
            get { return _dancerConfigurations; }
            set { _dancerConfigurations = value; }
        }

        static DancerItem()
        {
            DancerConfigurations = new List<HardwareDancer>();

            foreach (var winderType in BL.ObservablesStaticCollections.Instance.HardwareDancerTypes)
            {
                DancerConfigurations.Add(new HardwareDancer() { HardwareDancerType = winderType });
            }
        }

        private HardwareDancerType _hardwareDancerType;
        /// <summary>
        /// Gets or sets the type of the hardware winder.
        /// </summary>
        [XmlIgnore]
        public HardwareDancerType HardwareDancerType
        {
            get { return _hardwareDancerType; }
            set
            {
                _hardwareDancerType = value; RaisePropertyChangedAuto(); TechName = _hardwareDancerType != null ? _hardwareDancerType.Description : null; ItemGuid = value != null ? value.Guid : null;

                if (_hardwareDancerType != null)
                {
                    HardwareDancer = DancerConfigurations.SingleOrDefault(x => x.HardwareDancerType == _hardwareDancerType);
                }
            }
        }

        private HardwareDancer _hardwareDancer;
        /// <summary>
        /// Gets or sets the hardware winder.
        /// </summary>
        [XmlIgnore]
        public HardwareDancer HardwareDancer
        {
            get { return _hardwareDancer; }
            set { _hardwareDancer = value; RaisePropertyChangedAuto(); }
        }

        /// <summary>
        /// Initializes a new instance of the <see cref="DancerItem"/> class.
        /// </summary>
        public DancerItem() : base()
        {
            Name = "Dancer";
            Description = "Dancer Controller";
            Image = ResourceHelper.GetImageFromResources("Images/dancer-small.png");
            Color = Colors.White;
            HardwareDancer = new HardwareDancer();
        }

        /// <summary>
        /// Initializes a new instance of the <see cref="DancerItem"/> class.
        /// </summary>
        /// <param name="winderType">Type of the winder.</param>
        public DancerItem(HardwareDancerType winderType) : this()
        {
            HardwareDancerType = winderType;
        }

        /// <summary>
        /// Clones this instance.
        /// </summary>
        /// <returns></returns>
        public override TechItem Clone()
        {
            DancerItem cloned = base.Clone() as DancerItem;
            cloned.HardwareDancerType = HardwareDancerType;
            return cloned;
        }
    }
}