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path: root/Software/Visual_Studio/MachineStudio/Tango.MachineStudio.Common/Converters/UserRoleToVisibilityConverter.cs
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using System;
using System.Collections.Generic;
using System.Globalization;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Data;
using Tango.BL.Entities;
using Tango.BL.Enumerations;
using Tango.Core.DI;

namespace Tango.MachineStudio.Common.Converters
{
    public class UserRoleToBooleanConverter : IValueConverter
    {
        public object Convert(object value, Type targetType, object parameter, CultureInfo culture)
        {
            var user = value as User;

            if (user != null && parameter != null)
            {
                Roles role;
                if (Enum.TryParse<Roles>(parameter.ToString(),out role))
                {
                    if (user.HasRole(role))
                    {
                        return true;
                    }
                }
            }

            return false;
        }

        public object ConvertBack(object value, Type targetType, object parameter, CultureInfo culture)
        {
            throw new NotImplementedException();
        }
    }
}
HardwareDancer>(); foreach (var winderType in BL.ObservablesStaticCollections.Instance.HardwareDancerTypes) { DancerConfigurations.Add(new HardwareDancer() { HardwareDancerType = winderType }); } } private HardwareDancerType _hardwareDancerType; /// <summary> /// Gets or sets the type of the hardware winder. /// </summary> [XmlIgnore] public HardwareDancerType HardwareDancerType { get { return _hardwareDancerType; } set { _hardwareDancerType = value; RaisePropertyChangedAuto(); TechName = _hardwareDancerType != null ? _hardwareDancerType.Description : null; ItemGuid = value != null ? value.Guid : null; if (_hardwareDancerType != null) { HardwareDancer = DancerConfigurations.SingleOrDefault(x => x.HardwareDancerType == _hardwareDancerType); } } } private HardwareDancer _hardwareDancer; /// <summary> /// Gets or sets the hardware winder. /// </summary> [XmlIgnore] public HardwareDancer HardwareDancer { get { return _hardwareDancer; } set { _hardwareDancer = value; RaisePropertyChangedAuto(); } } /// <summary> /// Initializes a new instance of the <see cref="DancerItem"/> class. /// </summary> public DancerItem() : base() { Name = "Dancer"; Description = "Dancer Controller"; Image = ResourceHelper.GetImageFromResources("Images/dancer-small.png"); Color = Colors.White; HardwareDancer = new HardwareDancer(); } /// <summary> /// Initializes a new instance of the <see cref="DancerItem"/> class. /// </summary> /// <param name="winderType">Type of the winder.</param> public DancerItem(HardwareDancerType winderType) : this() { HardwareDancerType = winderType; } /// <summary> /// Clones this instance. /// </summary> /// <returns></returns> public override TechItem Clone() { DancerItem cloned = base.Clone() as DancerItem; cloned.HardwareDancerType = HardwareDancerType; return cloned; } } }