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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Timers;
using System.Windows.Threading;
using Tango.SharedUI;
namespace Tango.MachineStudio.UI.ViewModels
{
public class ConnectionLostViewVM : DialogViewVM
{
private Timer _reconnectTimer;
public String Exception { get; set; }
private int _reconnectinSeconds;
public int ReconnectinSeconds
{
get { return _reconnectinSeconds; }
set { _reconnectinSeconds = value; RaisePropertyChangedAuto(); }
}
private bool _autoReconnect;
public bool AutoReconnect
{
get { return _autoReconnect; }
set { _autoReconnect = value; RaisePropertyChangedAuto(); }
}
public ConnectionLostViewVM() : base()
{
ReconnectinSeconds = 10;
_reconnectTimer = new Timer();
_reconnectTimer.Interval = TimeSpan.FromSeconds(1).TotalMilliseconds;
_reconnectTimer.Elapsed += _reconnectTimer_Elapsed;
}
private void _reconnectTimer_Elapsed(object sender, ElapsedEventArgs e)
{
ReconnectinSeconds--;
if (ReconnectinSeconds == -1)
{
_reconnectTimer.Stop();
InvokeUI(() =>
{
Accept();
});
}
}
public override void OnShow()
{
base.OnShow();
if (AutoReconnect)
{
_reconnectTimer.Start();
}
}
protected override void Accept()
{
_reconnectTimer.Stop();
base.Accept();
}
protected override void Cancel()
{
base.Cancel();
_reconnectTimer.Stop();
}
}
}
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