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using System.Reflection;
using System.Resources;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Windows;

// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("WpfApp1")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
// Setting ComVisible to false makes the types in this assembly not visible // to COM components. If you need to access a type in this assembly from // COM, set the ComVisible attribute to true on that type. [assembly: ComVisible(false)] //In order to begin building localizable applications, set //<UICulture>CultureYouAreCodingWith</UICulture> in your .csproj file //inside a <PropertyGroup>. For example, if you are using US english //in your source files, set the <UICulture> to en-US. Then uncomment //the NeutralResourceLanguage attribute below. Update the "en-US" in //the line below to match the UICulture setting in the project file. //[assembly: NeutralResourcesLanguage("en-US", UltimateResourceFallbackLocation.Satellite)] [assembly: ThemeInfo( ResourceDictionaryLocation.None, //where theme specific resource dictionaries are located //(used if a resource is not found in the page, // or application resource dictionaries) ResourceDictionaryLocation.SourceAssembly //where the generic resource dictionary is located //(used if a resource is not found in the page, // app, or any theme specific resource dictionaries) )] // Version information for an assembly consists of the following four values: // // Major Version // Minor Version // Build Number // Revision // // You can specify all the values or you can default the Build and Revision Numbers // by using the '*' as shown below: // [assembly: AssemblyVersion("1.0.*")] [assembly: AssemblyVersion("1.0.0.0")] [assembly: AssemblyFileVersion("1.0.0.0")]