aboutsummaryrefslogtreecommitdiffstats
path: root/Software/Visual_Studio/MachineStudio/Tango.MachineStudio.UpdateService/Web.Debug.config
blob: 0b30d99e487dbc4de56bdcc7811a1960e7803ad6 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
<?xml version="1.0" encoding="utf-8"?>

<!-- For more information on using web.config transformation visit https://go.microsoft.com/fwlink/?LinkId=125889 -->

<configuration xmlns:xdt="http://schemas.microsoft.com/XML-Document-Transform">
  <!--
    In the example below, the "SetAttributes" transform will change the value of 
    "connectionString" to use "ReleaseSQLServer" only when the "Match" locator 
    finds an attribute "name" that has a value of "MyDB".
    
    <connectionStrings>
      <add name="MyDB" 
        connectionString="Data Source=ReleaseSQLServer;Initial Catalog=MyReleaseDB;Integrated Security=True" 
        xdt:Transform="SetAttributes" xdt:Locator="Match(name)"/>
    </connectionStrings>
  -->

  <appSettings>
    <add key="ServerAddress" value="localhost\SQLEXPRESS" />
  </appSettings>
  
  <system.web>
    <!--
      In the example below, the "Replace" transform will replace the entire 
      <customErrors> section of your web.config file.
      Note that because there is only one customErrors section under the 
      <system.web> node, there is no need to use the "xdt:Locator" attribute.
      
      <customErrors defaultRedirect="GenericError.htm"
        mode="RemoteOnly" xdt:Transform="Replace">
        <error statusCode="500" redirect="InternalError.htm"/>
      </customErrors>
    -->
  </system.web>
</configuration>
n class="w"> Tango.Scripting.Editors.Rendering { /// <summary> /// The control that contains the text. /// /// This control is used to allow other UIElements to be placed inside the TextView but /// behind the text. /// The text rendering process (VisualLine creation) is controlled by the TextView, this /// class simply displays the created Visual Lines. /// </summary> /// <remarks> /// This class does not contain any input handling and is invisible to hit testing. Input /// is handled by the TextView. /// This allows UIElements that are displayed behind the text, but still can react to mouse input. /// </remarks> sealed class TextLayer : Layer { /// <summary> /// the index of the text layer in the layers collection /// </summary> internal int index; public TextLayer(TextView textView) : base(textView, KnownLayer.Text) { } List<VisualLineDrawingVisual> visuals = new List<VisualLineDrawingVisual>(); internal void SetVisualLines(ICollection<VisualLine> visualLines) { foreach (VisualLineDrawingVisual v in visuals) { if (v.VisualLine.IsDisposed) RemoveVisualChild(v); } visuals.Clear(); foreach (VisualLine newLine in visualLines) { VisualLineDrawingVisual v = newLine.Render(); if (!v.IsAdded) { AddVisualChild(v); v.IsAdded = true; } visuals.Add(v); } InvalidateArrange(); } protected override int VisualChildrenCount { get { return visuals.Count; } } protected override Visual GetVisualChild(int index) { return visuals[index]; } protected override void ArrangeCore(Rect finalRect) { textView.ArrangeTextLayer(visuals); } } }