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<?xml version="1.0" encoding="utf-8"?>
<packages>
  <package id="EntityFramework" version="6.2.0" targetFramework="net461" />
  <package id="Expression.Blend.Sdk" version="1.0.2" targetFramework="net46" />
  <package id="FontAwesome.WPF" version="4.7.0.9" targetFramework="net46" />
  <package id="Google.Protobuf" version="3.4.1" targetFramework="net46" />
</packages>
: #dd2200; background-color: #fff0f0 } /* Literal.String.Single */ .highlight .ss { color: #aa6600; background-color: #fff0f0 } /* Literal.String.Symbol */ .highlight .bp { color: #003388 } /* Name.Builtin.Pseudo */ .highlight .fm { color: #0066bb; font-weight: bold } /* Name.Function.Magic */ .highlight .vc { color: #336699 } /* Name.Variable.Class */ .highlight .vg { color: #dd7700 } /* Name.Variable.Global */ .highlight .vi { color: #3333bb } /* Name.Variable.Instance */ .highlight .vm { color: #336699 } /* Name.Variable.Magic */ .highlight .il { color: #0000DD; font-weight: bold } /* Literal.Number.Integer.Long */
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Tango Observables Generator
// 
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated. Do not modify!
// </auto-generated>
//------------------------------------------------------------------------------

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Tango.BL.Entities;

namespace Tango.BL.DTO
{
    public abstract class HardwareBreakSensorDTOBase : ObservableEntityDTO<HardwareBreakSensorDTO, HardwareBreakSensor>
    {

        /// <summary>
        /// hardware break sensor type guid
        /// </summary>
        public String HardwareBreakSensorTypeGuid 
        {
            get; set; 
        }

        /// <summary>
        /// hardware version guid
        /// </summary>
        public String HardwareVersionGuid 
        {
            get; set; 
        }

        /// <summary>
        /// enabled
        /// </summary>
        public Boolean Enabled 
        {
            get; set; 
        }

        /// <summary>
        /// de bounce time milli
        /// </summary>
        public Int32 DeBounceTimeMilli 
        {
            get; set; 
        }

        /// <summary>
        /// active
        /// </summary>
        public Boolean Active 
        {
            get; set; 
        }

    }
}