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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Tango.Core.DI;
using Tango.PPC.Power.ViewModels;

namespace Tango.PPC.Power
{
    public static class ViewModelLocator
    {
        /// <summary>
        /// Initializes a new instance of the ViewModelLocator class.
        /// </summary>
        static ViewModelLocator()
        {
            TangoIOC.Default.Register<MainViewVM>();
        }

        /// <summary>
        /// Gets the main view VM.
        /// </summary>
        public static MainViewVM MainViewVM
        {
            get
            {
                return TangoIOC.Default.GetInstance<MainViewVM>();
            }
        }
    }
}
> public class ThreadMotionItem : TechItem { /// <summary> /// Occurs when the user has pressed/released on of the item actions. /// </summary> public event EventHandler<MotorActionType> ActionExecuted; private double _speed; /// <summary> /// Gets or sets the motor speed. /// </summary> public double Speed { get { return _speed; } set { _speed = value; RaisePropertyChangedAuto(); } } /// <summary> /// Initializes a new instance of the <see cref="ThreadMotionItem"/> class. /// </summary> public ThreadMotionItem() : base() { Name = "Thread Motion"; Description = "Thread Motion Controller"; Image = ResourceHelper.GetImageFromResources("Images/thread.png"); TechName = Name; Color = Colors.White; } /// <summary> /// Initializes a new instance of the <see cref="ThreadMotionItem"/> class. /// </summary> /// <param name="dummyConstructor">Does not matter.</param> public ThreadMotionItem(object dummyConstructor) : this() { } /// <summary> /// Clones this instance. /// </summary> /// <returns></returns> public override TechItem Clone() { ThreadMotionItem cloned = base.Clone() as ThreadMotionItem; cloned.Speed = Speed; return cloned; } /// <summary> /// Raises the <see cref="ActionExecuted"/> event with the specified action. /// </summary> /// <param name="action">The action.</param> public void RaiseAction(MotorActionType action) { ActionExecuted?.Invoke(this, action); } } }