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//------------------------------------------------------------------------------
// <auto-generated>
//     This code was generated by a tool.
//     Runtime Version:4.0.30319.42000
//
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------

namespace Tango.PPC.Common.Properties {
    using System;
    
    
    /// <summary>
    ///   A strongly-typed resource class, for looking up localized strings, etc.
    /// </summary>
    // This class was auto-generated by the StronglyTypedResourceBuilder
    // class via a tool like ResGen or Visual Studio.
    // To add or remove a member, edit your .ResX file then rerun ResGen
    // with the /str option, or rebuild your VS project.
    [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
    [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
    [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
    internal class Resources {
        
        private static global::System.Resources.ResourceManager resourceMan;
        
        private static global::System.Globalization.CultureInfo resourceCulture;
        
        [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
        internal Resources() {
        }
        
        /// <summary>
        ///   Returns the cached ResourceManager instance used by this class.
        /// </summary>
        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
        internal static global::System.Resources.ResourceManager ResourceManager {
            get {
                if (object.ReferenceEquals(resourceMan, null)) {
                    global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Tango.PPC.Common.Properties.Resources", typeof(Resources).Assembly);
                    resourceMan = temp;
                }
                return resourceMan;
            }
        }
        
        /// <summary>
        ///   Overrides the current thread's CurrentUICulture property for all
        ///   resource lookups using this strongly typed resource class.
        /// </summary>
        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
        internal static global::System.Globalization.CultureInfo Culture {
            get {
                return resourceCulture;
            }
            set {
                resourceCulture = value;
            }
        }
    }
}
span class="p">(attr); } void RemoveFromHashtable(AXmlAttribute attr) { string localName = attr.LocalName; hashtable[localName].Remove(attr); } static List<AXmlAttribute> NoAttributes = new List<AXmlAttribute>(); /// <summary> /// Get all attributes with given local name. /// Hash table is used for lookup so this is cheap. /// </summary> public IEnumerable<AXmlAttribute> GetByLocalName(string localName) { if (hashtable.ContainsKey(localName)) { return hashtable[localName]; } else { return NoAttributes; } } /// <inheritdoc/> protected override void ClearItems() { foreach(AXmlAttribute item in this) { RemoveFromHashtable(item); item.Changing -= item_Changing; item.Changed -= item_Changed; } base.ClearItems(); } /// <inheritdoc/> protected override void InsertItem(int index, AXmlAttribute item) { // prevent insertions into the static 'Empty' instance if (this == Empty) throw new NotSupportedException("Cannot insert into AXmlAttributeCollection.Empty"); AddToHashtable(item); item.Changing += item_Changing; item.Changed += item_Changed; base.InsertItem(index, item); } /// <inheritdoc/> protected override void RemoveItem(int index) { RemoveFromHashtable(this[index]); this[index].Changing -= item_Changing; this[index].Changed -= item_Changed; base.RemoveItem(index); } /// <inheritdoc/> protected override void SetItem(int index, AXmlAttribute item) { RemoveFromHashtable(this[index]); this[index].Changing -= item_Changing; this[index].Changed -= item_Changed; AddToHashtable(item); item.Changing += item_Changing; item.Changed += item_Changed; base.SetItem(index, item); } // Every item in the collection should be registered to these handlers // so that we can handle renames void item_Changing(object sender, AXmlObjectEventArgs e) { RemoveFromHashtable((AXmlAttribute)e.Object); } void item_Changed(object sender, AXmlObjectEventArgs e) { AddToHashtable((AXmlAttribute)e.Object); } } }