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path: root/Software/Visual_Studio/PPC/Tango.PPC.Common/Synchronization/SynchronizationStatus.cs
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Tango.Core;

namespace Tango.PPC.Common.Synchronization
{
    public class SynchronizationStatus : ExtendedObject
    {
        private SynchronizationState _state;
        public SynchronizationState State
        {
            get { return _state; }
            set { _state = value; RaisePropertyChangedAuto(); }
        }

        private String _message;
        public String Message
        {
            get { return _message; }
            set { _message = value; RaisePropertyChangedAuto(); }
        }

        private String _errorReason;
        public String ErrorReason
        {
            get { return _errorReason; }
            set { _errorReason = value; RaisePropertyChangedAuto(); }
        }

        private TimeSpan? _duration;
        public TimeSpan? Duration        
        {
            get { return _duration; }
            set { _duration = value; RaisePropertyChangedAuto(); }
        }

        private DateTime _startDateTime;
        public DateTime StartDateTime
        {
            get { return _startDateTime; }
            set { _startDateTime = value; RaisePropertyChangedAuto(); }
        }
    }
}
w"> { lastPoints = polygonPoints; lastPointsFill = polygonPointsFill; updated = true; } } /// <summary> /// Does the actual rendering. /// BeginDraw and EndDraw are already called by the caller. /// </summary> public override void Render(RenderTarget target) { if (lastPoints.Length > 0 && updated) { target.Clear(Color.Transparent); var stroke = _stroke.ToDxBrush(target); var fill = _fill.ToDxBrush(target); target.AntialiasMode = _antialiazed ? AntialiasMode.PerPrimitive : AntialiasMode.Aliased; lock (lastPoints) { target.DrawPolygon(m_d2dFactory, stroke, _strokeWidth, lastPoints); if (_fillGraph && _fill != null) { target.FillPolygon(m_d2dFactory, fill, lastPointsFill); } updated = false; GC.Collect(GC.MaxGeneration, GCCollectionMode.Optimized, blocking: false); } } DisableRendering(); } } }