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using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Tango.Core;

namespace Tango.PPC.UI.Models
{
    public class MachineOverviewErrorStates : ExtendedObject
    {
        public ObservableCollection<MachineOverviewErrorItem> Winders {  get; set; }

        public ObservableCollection<MachineOverviewErrorItem> Dancers { get; set; }

        public ObservableCollection<MachineOverviewErrorItem> BTSRs { get; set; }

        public MachineOverviewErrorStates()
        {
            Winders = new ObservableCollection<MachineOverviewErrorItem>();
            Dancers = new ObservableCollection<MachineOverviewErrorItem>();
            BTSRs = new ObservableCollection<MachineOverviewErrorItem>();
            for ( int i = 0; i < 4 ; i++)
            {
                Winders.Add( new MachineOverviewErrorItem());
                Dancers.Add(new MachineOverviewErrorItem());
                BTSRs.Add(new MachineOverviewErrorItem());
            }
        }

        public void UpdateWinders(List<bool> updates)
        {
            if(!UpdateCollection(Winders, updates))
            {
                LogManager.Log("Error in display Winders Errors. Number of Winders In Error is less then 4!");
            }
        }
        public void UpdateDancers(List<bool> updates)
        {
            if(!UpdateCollection(Dancers, updates))
            {
                LogManager.Log("Error in display Dancers Errors. Number of Dancers In Error is less then 4!");
            }
        }
        public void UpdateBTSRs(List<bool> updates)
        {
            if(!UpdateCollection(BTSRs, updates))
            {
                LogManager.Log("Error in display BTSRs Errors. Number of BTSRs In Error is less then 4!");
            }
        }

        private bool UpdateCollection(ObservableCollection<MachineOverviewErrorItem> collection, List<bool> updates )
        {
            if (collection.Count == updates.Count)
            {
                for (int i = 0; i < collection.Count; i++)
                {
                    collection[i].IsErrorState = updates[i];
                }
                return true;
            }
            return false;
            
        }
    }
}