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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Tango.Scripting.Basic
{
public class ProjectSession
{
private Action _abortAction;
public event EventHandler<ProjectSessionStateChangedEventArgs> StateChanged;
public ProjectSessionState State { get; set; }
public Project Project { get; set; }
public ProjectSession(Project project, Action abortAction)
{
Project = project;
_abortAction = abortAction;
}
public void Abort()
{
_abortAction();
State = ProjectSessionState.Aborted;
RaiseStateChanged();
}
internal void Failed(Exception ex)
{
State = ProjectSessionState.Failed;
RaiseStateChanged(null, ex);
}
internal void Completed(object returnValue)
{
State = ProjectSessionState.Completed;
RaiseStateChanged(returnValue, null);
}
private void RaiseStateChanged(object returnValue = null, Exception ex = null)
{
StateChanged?.Invoke(this,
new ProjectSessionStateChangedEventArgs()
{
ReturnValue = returnValue,
State = State,
Exception = ex
});
}
}
}
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