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// Copyright (c) AlphaSierraPapa for the SharpDevelop Team (for details please see \doc\copyright.txt)
// This code is distributed under the GNU LGPL (for details please see \doc\license.txt)

using System;

namespace Tango.Scripting.Editors.Highlighting
{
	/// <summary>
	/// Interface for resolvers that can solve cross-definition references.
	/// </summary>
	public interface IHighlightingDefinitionReferenceResolver
	{
		/// <summary>
		/// Gets the highlighting definition by name, or null if it is not found.
		/// </summary>
		IHighlightingDefinition GetDefinition(string name);
	}
}
w"> System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Media; using System.Xml.Serialization; using Tango.SharedUI.Helpers; namespace Tango.MachineStudio.Technician.TechItems { /// <summary> /// Represents a thread motion controller item. /// </summary> /// <seealso cref="Tango.MachineStudio.Technician.TechItems.TechItem" /> [TechItem(9)] public class ThreadMotionItem : TechItem { /// <summary> /// Occurs when the user has pressed/released on of the item actions. /// </summary> public event EventHandler<MotorActionType> ActionExecuted; private double _speed; /// <summary> /// Gets or sets the motor speed. /// </summary> public double Speed { get { return _speed; } set { _speed = value; RaisePropertyChangedAuto(); } } /// <summary> /// Initializes a new instance of the <see cref="ThreadMotionItem"/> class. /// </summary> public ThreadMotionItem() : base() { Name = "Thread Motion"; Description = "Thread Motion Controller"; Image = ResourceHelper.GetImageFromResources("Images/thread.png"); TechName = Name; Color = Colors.White; } /// <summary> /// Initializes a new instance of the <see cref="ThreadMotionItem"/> class. /// </summary> /// <param name="dummyConstructor">Does not matter.</param> public ThreadMotionItem(object dummyConstructor) : this() { } /// <summary> /// Clones this instance. /// </summary> /// <returns></returns> public override TechItem Clone() { ThreadMotionItem cloned = base.Clone() as ThreadMotionItem; cloned.Speed = Speed; return cloned; } /// <summary> /// Raises the <see cref="ActionExecuted"/> event with the specified action. /// </summary> /// <param name="action">The action.</param> public void RaiseAction(MotorActionType action) { ActionExecuted?.Invoke(this, action); } } }