aboutsummaryrefslogtreecommitdiffstats
path: root/Software/Visual_Studio/Scripting/Tango.Scripting.Editors/Utils/ImmutableStack.cs
blob: 18a835fd27f6add4c386fd667af9fe9f32433316 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
// Copyright (c) AlphaSierraPapa for the SharpDevelop Team (for details please see \doc\copyright.txt)
// This code is distributed under the GNU LGPL (for details please see \doc\license.txt)

using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Text;

namespace Tango.Scripting.Editors.Utils
{
	/// <summary>
	/// An immutable stack.
	/// 
	/// Using 'foreach' on the stack will return the items from top to bottom (in the order they would be popped).
	/// </summary>
	[System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1710:IdentifiersShouldHaveCorrectSuffix")]
	[System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1711:IdentifiersShouldNotHaveIncorrectSuffix")]
	[Serializable]
	public sealed class ImmutableStack<T> : IEnumerable<T>
	{
		/// <summary>
		/// Gets the empty stack instance.
		/// </summary>
		[System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Security", "CA2104:DoNotDeclareReadOnlyMutableReferenceTypes", Justification = "ImmutableStack is immutable")]
		[System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Design", "CA1000:DoNotDeclareStaticMembersOnGenericTypes")]
		public static readonly ImmutableStack<T> Empty = new ImmutableStack<T>();
		
		readonly T value;
		readonly ImmutableStack<T> next;
		
		private ImmutableStack()
		{
		}
		
		private ImmutableStack(T value, ImmutableStack<T> next)
		{
			this.value = value;
			this.next = next;
		}
		
		/// <summary>
		/// Pushes an item on the stack. This does not modify the stack itself, but returns a new
		/// one with the value pushed.
		/// </summary>
		public ImmutableStack<T> Push(T item)
		{
			return new ImmutableStack<T>(item, this);
		}
		
		/// <summary>
		/// Gets the item on the top of the stack.
		/// </summary>
		/// <exception cref="InvalidOperationException">The stack is empty.</exception>
		public T Peek()
		{
			if (IsEmpty)
				throw new InvalidOperationException("Operation not valid on empty stack.");
			return value;
		}
		
		internal T UnsafePeek()
		{
			Debug.Assert(!IsEmpty);
			return value;
		}
		
		/// <summary>
		/// Gets the stack with the top item removed.
		/// </summary>
		/// <exception cref="InvalidOperationException">The stack is empty.</exception>
		public ImmutableStack<T> Pop()
		{
			if (IsEmpty)
				throw new InvalidOperationException("Operation not valid on empty stack.");
			return next;
		}
		
		/// <summary>
		/// Gets if this stack is empty.
		/// </summary>
		public bool IsEmpty {
			get { return next == null; }
		}
		
		/// <summary>
		/// Gets an enumerator that iterates through the stack top-to-bottom.
		/// </summary>
		public IEnumerator<T> GetEnumerator()
		{
			ImmutableStack<T> t = this;
			while (!t.IsEmpty) {
				yield return t.value;
				t = t.next;
			}
		}
		
		System.Collections.IEnumerator System.Collections.IEnumerable.GetEnumerator()
		{
			return this.GetEnumerator();
		}
		
		/// <inheritdoc/>
		public override string ToString()
		{
			StringBuilder b = new StringBuilder("[Stack");
			foreach (T val in this) {
				b.Append(' ');
				b.Append(val);
			}
			b.Append(']');
			return b.ToString();
		}
	}
}
w"> 0, 0, 0); control.InvalidateVisual(); } #region Zoom /// <summary> /// Gets or sets the zoom factor for the ruler. The default value is 1.0. /// </summary> public double Zoom { get { return (double)GetValue(ZoomProperty); } set { SetValue(ZoomProperty, value); this.InvalidateVisual(); } } private void SetSteps(double value) { if (value >= 50) { _smallStep = 0.25; _bigStep = 1; } else if (value >= 40) { _smallStep = 0.25; _bigStep = 2; } else if (value >= 30) { _smallStep = 0.5; _bigStep = 2; } else if (value >= 20) { _smallStep = 1; _bigStep = 5; } else if (value >= 10) { _smallStep = 1; _bigStep = 10; } else if (value >= 5) { _smallStep = 2; _bigStep = 20; } else if (value >= 3) { _smallStep = 5; _bigStep = 30; } else if (value >= 1) { _smallStep = 30; _bigStep = 300; } else if (value >= 0.5) { _smallStep = 60; _bigStep = 600; } } /// <summary> /// Identifies the Zoom dependency property. /// </summary> public static readonly DependencyProperty ZoomProperty = DependencyProperty.Register("Zoom", typeof(double), typeof(TimeRuler), new FrameworkPropertyMetadata((double)1.0, FrameworkPropertyMetadataOptions.AffectsRender, new PropertyChangedCallback(ZoomChanged))); private static void ZoomChanged(DependencyObject d, DependencyPropertyChangedEventArgs e) { (d as TimeRuler).SetSteps((double)e.NewValue); } #endregion #endregion #region Constructor public TimeRuler() { _smallStep = 1; _bigStep = 10; FontSize = 10; this.Loaded += TimeRuler_Loaded; } private void TimeRuler_Loaded(object sender, RoutedEventArgs e) { this.InvalidateVisual(); } #endregion #region Methods /// <summary> /// Participates in rendering operations. /// </summary> /// <param name="drawingContext">The drawing instructions for a specific element. This context is provided to the layout system.</param> protected override void OnRender(DrawingContext drawingContext) { base.OnRender(drawingContext); double xDest = RenderWidth; int start = (int)(HorizontalOffset / Zoom); drawingContext.DrawRectangle(Background, new Pen(BorderBrush, 0), new Rect(new Point(start * Zoom, 0.0), new Point(xDest + (start * Zoom) + 100, Height))); drawingContext.DrawLine(new Pen(BorderBrush, 1), new Point(start * Zoom, Height - 1), new Point(xDest + (start * Zoom) + 100, Height)); double l = (start % _smallStep); while (l != 0) //I don't know why, but this is needed in order to prevent ruler from flickering on some lower scale factors :/ { start += 1; l = (start % _smallStep); } for (double dUnit = start; dUnit < (RenderWidth / Zoom) + (start) + 10; dUnit += _smallStep) { double d = dUnit * (this.Zoom); double startHeight; double endHeight; startHeight = Height; endHeight = ((dUnit % _bigStep == 0) ? (this.ActualHeight / 5) * 1.5 : this.ActualHeight / 5); drawingContext.DrawLine(new Pen(Foreground, 1), new Point(d, startHeight), new Point(d, (startHeight - endHeight))); double uu = (dUnit % _bigStep); if ((dUnit != 0.0) && (uu == 0) && (dUnit < (RenderWidth / Zoom) + start + 10)) { double u = dUnit; TimeSpan t = TimeSpan.FromSeconds((u)); FormattedText ft = new FormattedText(t.ToString("g"), CultureInfo.CurrentCulture, FlowDirection.LeftToRight, new Typeface(FontFamily.ToString()), FontSize, Foreground); ft.SetFontWeight(FontWeight); ft.TextAlignment = TextAlignment.Center; drawingContext.DrawText(ft, new Point(d, (Height / 2) - (ft.Height / 2) - 2)); } } } #endregion } }