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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Tango.Scripting
{
public class ScriptSession
{
private Action _abortAction;
public event EventHandler<ScriptSessionStateChangedEventArgs> StateChanged;
public Script Script { get; private set; }
public String EffectiveCode { get; set; }
public ScriptSessionState State { get; set; }
public ScriptSession(Script script, String effectiveCode, Action abortAction)
{
_abortAction = abortAction;
Script = script;
EffectiveCode = effectiveCode;
}
public void Abort()
{
_abortAction();
State = ScriptSessionState.Aborted;
RaiseStateChanged();
}
internal void Failed(Exception ex)
{
State = ScriptSessionState.Failed;
RaiseStateChanged(null, ex);
}
internal void Completed(object returnValue)
{
State = ScriptSessionState.Completed;
RaiseStateChanged(returnValue, null);
}
private void RaiseStateChanged(object returnValue = null, Exception ex = null)
{
StateChanged?.Invoke(this,
new ScriptSessionStateChangedEventArgs()
{
ReturnValue = returnValue,
State = State,
Exception = ex
});
}
}
}
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