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path: root/Software/Visual_Studio/Scripting/TestApp/MainWindow.xaml.cs
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
using Tango.Scripting;

namespace TestApp
{
    /// <summary>
    /// Interaction logic for MainWindow.xaml
    /// </summary>
    public partial class MainWindow : Window
    {
        private IScriptingEngine _engine;
        private ScriptSession _session;

        public MainWindow()
        {
            InitializeComponent();

            _engine = new ScriptingEngine();
        }

        private async void Button_Click(object sender, RoutedEventArgs e)
        {
            Script s = new Script();
            s.Code = 
@"
using System;
using System.Windows.Forms;

MessageBox.Show(""Hi Roy"");
";

            try
            {
                _session = await _engine.Run(s);
                _session.StateChanged += Session_StateChanged;
            }
            catch (Exception ex)
            {
                MessageBox.Show(ex.ToString());
            }
        }

        private void Session_StateChanged(object sender, ScriptSessionStateChangedEventArgs e)
        {
            if (e.State == ScriptSessionState.Completed)
            {
                MessageBox.Show(e.ReturnValue.ToString());
            }
            else if (e.State == ScriptSessionState.Aborted)
            {
                MessageBox.Show("Aborted");
            }
            else if (e.State == ScriptSessionState.Failed)
            {
                MessageBox.Show(e.Exception.ToString());
            }
        }

        private void Button_Click_1(object sender, RoutedEventArgs e)
        {
            _session.Abort();
        }
    }
}
span class="w"> } } /// <summary> /// Gets a string representation for debugging purposes. /// </summary> public override string ToString() { return string.Format(CultureInfo.InvariantCulture, "(Line {1}, Col {0})", this.x, this.y); } /// <summary> /// Gets a hash code. /// </summary> public override int GetHashCode() { return unchecked (87 * x.GetHashCode() ^ y.GetHashCode()); } /// <summary> /// Equality test. /// </summary> public override bool Equals(object obj) { if (!(obj is TextLocation)) return false; return (TextLocation)obj == this; } /// <summary> /// Equality test. /// </summary> public bool Equals(TextLocation other) { return this == other; } /// <summary> /// Equality test. /// </summary> public static bool operator ==(TextLocation left, TextLocation right) { return left.x == right.x && left.y == right.y; } /// <summary> /// Inequality test. /// </summary> public static bool operator !=(TextLocation left, TextLocation right) { return left.x != right.x || left.y != right.y; } /// <summary> /// Compares two text locations. /// </summary> public static bool operator <(TextLocation left, TextLocation right) { if (left.y < right.y) return true; else if (left.y == right.y) return left.x < right.x; else return false; } /// <summary> /// Compares two text locations. /// </summary> public static bool operator >(TextLocation left, TextLocation right) { if (left.y > right.y) return true; else if (left.y == right.y) return left.x > right.x; else return false; } /// <summary> /// Compares two text locations. /// </summary> public static bool operator <=(TextLocation left, TextLocation right) { return !(left > right); } /// <summary> /// Compares two text locations. /// </summary> public static bool operator >=(TextLocation left, TextLocation right) { return !(left < right); } /// <summary> /// Compares two text locations. /// </summary> public int CompareTo(TextLocation other) { if (this == other) return 0; if (this < other) return -1; else return 1; } } }