using System.Linq;
using RealTimeGraphEx.ExtensionMethods;
namespace RealTimeGraphEx.DX2D
{
using SharpDX;
using SharpDX.Direct2D1;
using System;
using System.Collections.Generic;
using System.Threading;
public class DXGraphSurfaceMultiScroll : Direct2DControl
{
private List<Vector2[]> lastPoints;
private List<Vector2[]> lastPointsFill;
private List<System.Windows.Media.Brush> _fill;
private List<System.Windows.Media.Brush> _stroke;
private double _strokeWidth;
private bool _fillGraph;
private bool _antialiazed;
private bool updated;
public DXGraphSurfaceMultiScroll()
{
lastPoints = new List<Vector2[]>();
lastPointsFill = new List<Vector2[]>();
}
public void SetProperties(List<Vector2[]> polygonPoints, List<Vector2[]> polygonPointsFill, List<System.Windows.Media.Brush> stroke, double strokeWidth, bool fillGraph, List<System.Windows.Media.Brush> fill, bool antialized)
{
_stroke = stroke;
_fill = fill;
_fillGraph = fillGraph;
_strokeWidth = strokeWidth;
_antialiazed = antialized;
lock (lastPoints)
{
lastPoints = polygonPoints;
lastPointsFill = polygonPointsFill;
updated = true;
}
}
/// <summary>
/// Does the actual rendering.
/// BeginDraw and EndDraw are already called by the caller.
/// </summary>
public override void Render(RenderTarget target)
{
if (lastPoints.Count > 0 && updated)
{
lock (lastPoints)
{
target.AntialiasMode = _antialiazed ? AntialiasMode.PerPrimitive : AntialiasMode.Aliased;
if (lastPoints.Count > 0 && lastPoints[0].Length > 0)
{
target.Clear(Color.Transparent);
}
for (int i = 0; i < lastPoints.Count; i++)
{
var stroke = _stroke[