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using System.Linq;
using RealTimeGraphEx.ExtensionMethods;

namespace RealTimeGraphEx.DX2D
{
    using SharpDX;
    using SharpDX.Direct2D1;
    using System;
    using System.Collections.Generic;

    public class DXGraphSurfaceSingleScroll : Direct2DControl
    {
        private Vector2[] lastPoints;
        private Vector2[] lastPointsFill;
        private System.Windows.Media.Brush _fill;
        private System.Windows.Media.Brush _stroke;
        private double _strokeWidth;
        private bool _fillGraph;
        private bool _antialiazed;
        private bool updated;

        public DXGraphSurfaceSingleScroll()
        {
            lastPoints = new Vector2[0];
            lastPointsFill = new Vector2[0];
        }

        public void SetProperties(Vector2[] polygonPoints, Vector2[] polygonPointsFill, System.Windows.Media.Brush stroke, double strokeWidth, bool fillGraph, System.Windows.Media.Brush fill, bool antialized)
        {
            _stroke = stroke;
            _fill = fill;
            _fillGraph = fillGraph;
            _strokeWidth = strokeWidth;
            _antialiazed = antialized;


            lock (lastPoints)
            {
                lastPoints = polygonPoints;
                lastPointsFill = polygonPointsFill;
                updated = true;
            }
        }

        /// <summary>
        /// Does the actual rendering. 
        /// BeginDraw and EndDraw are already called by the caller. 
        /// </summary>
        public override void Render(RenderTarget target)
        {
            if (lastPoints.Length > 0 && updated)
            {
                target.Clear(Color.Transparent);
                var stroke = _stroke.ToDxBrush(target);
                var fill = _fill.ToDxBrush(target);

                target.AntialiasMode = _antialiazed ? AntialiasMode.PerPrimitive : AntialiasMode.Aliased;

                lock (lastPoints)
                {
                    target.DrawPolygon(m_d2dFactory, stroke, _strokeWidth, lastPoints);

                    if (_fillGraph && _fill != null)
                    {
                        target.FillPolygon(m_d2dFactory, fill, lastPointsFill);
                    }

                    updated = false;
                    GC.Collect(GC.MaxGeneration, GCCollectionMode.Optimized, blocking: false);
                }
            }

            DisableRendering();
        }
    }
}
class="w"> { //No change in status ! await context.SaveChangesAsync(); RaiseJobSaved(job); } catch (Exception ex) { LogManager.Log(ex, "Error occurred after job printing completed."); } }; handler.Failed += async (x, e) => { try { job.JobStatus = BL.Enumerations.JobStatuses.Disrupted; await context.SaveChangesAsync(); RaiseJobSaved(job); } catch (Exception ex) { LogManager.Log(ex, "Error occurred after job printing completed."); } }; return handler; } /// <summary> /// Creates a sample dye job from the specified job and prints it. /// When the sample dye job is complete, the job sample dye status will change. /// </summary> /// <param name="job">The job.</param> /// <param name="context">The context.</param> /// <returns></returns> public JobHandler PrintSample(Job job, ObservablesContext context) { LogManager.Log("Cloning job..."); Job sampleDyeJob = job.Clone(); sampleDyeJob.Guid = job.Guid; sampleDyeJob.Designation = BL.Enumerations.JobDesignations.SampleDye; sampleDyeJob.Name = job.Name; if (job.JobType == BL.Enumerations.JobTypes.Embroidery) { sampleDyeJob.NumberOfUnits = job.SampleUnitsOrMeters; } else { sampleDyeJob.NumberOfUnits = 1; foreach (var segment in sampleDyeJob.OrderedSegments) { segment.Length = job.SampleUnitsOrMeters; } } context.SaveChanges(); RaiseJobSaved(job); LogManager.Log("Executing sample dye job..."); var handler = _machineProvider.MachineOperator.Print(sampleDyeJob); handler.Completed += async (x, e) => { try { job.JobEditingState = BL.Enumerations.EditingStates.SampleDye; job.JobSampleDyeStatus = BL.Enumerations.SampleDyeStatuses.PendingApproval; await context.SaveChangesAsync(); } catch (Exception ex) { LogManager.Log(ex, "Error occurred after sample dye printing completed."); } }; return handler; } /// <summary> /// Creates a fine tuning job from the specified job and fine tune items. /// When the fine tuning job is complete, the job fine tuning status will change. /// </summary> /// <param name="job">The job.</param> /// <param name="context">The context.</param> /// <param name="fineTuneItems">The fine tune items.</param> /// <returns></returns> public JobHandler PrintFineTuning(Job job, ObservablesContext context, IEnumerable<FineTuneItem> fineTuneItems) { LogManager.Log("Cloning job..."); Job fineTuneJob = job.Clone(); fineTuneJob.NumberOfUnits = 1; fineTuneJob.Designation = BL.Enumerations.JobDesignations.FineTuning; fineTuneJob.Guid = job.Guid; fineTuneJob.Name = job.Name; fineTuneJob.Segments.Clear(); foreach (var suggestion in fineTuneItems.Where(x => x.IsSelected).SelectMany(x => x.Suggestions)) { var segment = fineTuneJob.AddSolidSegment(suggestion.Color); } var handler = _machineProvider.MachineOperator.Print(fineTuneJob); handler.Completed += async (x, e) => { try { job.JobEditingState = BL.Enumerations.EditingStates.FineTuning; job.JobFineTuningStatus = BL.Enumerations.FineTuningStatuses.PendingApproval; await context.SaveChangesAsync(); } catch (Exception ex) { LogManager.Log(ex, "Error occurred after fine tunning job completed."); } }; return handler; } /// <summary> /// Raises the job saved messenger message. /// </summary> /// <param name="job">The job.</param> private void RaiseJobSaved(Job job) { TangoMessenger.Default.Send(new JobSavedMessage() { Job = job }); } } }