using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
namespace RealTimeGraphEx.Synchronization
{
public class SyncManager
{
protected Thread pushThread;
internal List<RealTimeGraphExBase> Graphs { get; set; }
public bool IsStarted { get; private set; }
public int RefreshRate { get; set; }
public SyncManager()
{
Graphs = new List<RealTimeGraphExBase>();
RefreshRate = 30;
}
public void AddGraph(RealTimeGraphExBase graph)
{
if (!Graphs.Contains(graph))
{
graph.IsSynced = true;
Graphs.Add(graph);
}
}
public void RemoveGraph(RealTimeGraphExBase graph)
{
graph.IsSynced = false;
Graphs.Remove(graph);
}
public void Start()
{
if (!IsStarted)
{
IsStarted = true;
pushThread = new Thread(PushThreadMethod);
pushThread.IsBackground = true;
pushThread.Start();
}
}
public void Stop()
{
IsStarted = false;
}
public void PushThreadMethod()
{
while (IsStarted)
{
Graphs.ForEach(x => x.OnRenderGraph());
Thread.Sleep(RefreshRate);
}
}
}
}