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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading;
using System.Threading.Tasks;

namespace RealTimeGraphEx.Synchronization
{
    public class SyncManager
    {
        protected Thread pushThread;
        internal List<RealTimeGraphExBase> Graphs { get; set; }
        public bool IsStarted { get; private set; }
        public int RefreshRate { get; set; }

        public SyncManager()
        {
            Graphs = new List<RealTimeGraphExBase>();
            RefreshRate = 30;
        }

        public void AddGraph(RealTimeGraphExBase graph)
        {
            if (!Graphs.Contains(graph))
            {
                graph.IsSynced = true;
                Graphs.Add(graph);
            }
        }

        public void RemoveGraph(RealTimeGraphExBase graph)
        {
            graph.IsSynced = false;
            Graphs.Remove(graph);
        }

        public void Start()
        {
            if (!IsStarted)
            {
                IsStarted = true;
                pushThread = new Thread(PushThreadMethod);
                pushThread.IsBackground = true;
                pushThread.Start();
            }
        }

        public void Stop()
        {
            IsStarted = false;
        }

        public void PushThreadMethod()
        {
            while (IsStarted)
            {
                Graphs.ForEach(x => x.OnRenderGraph());
                Thread.Sleep(RefreshRate);
            }
        }
    }
}