aboutsummaryrefslogtreecommitdiffstats
path: root/Software/Visual_Studio/SideChains/RealTimeGraphEx/WriteableBitmap/BitmapContext.cs
blob: 6fb53ca0497918917aca2861ec61a74f46ade2da (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
#region Header
//
//   Project:           WriteableBitmapEx - WriteableBitmap extensions
//   Description:       Collection of extension methods for the WriteableBitmap class.
//
//   Changed by:        $Author: unknown $
//   Changed on:        $Date: 2015-04-17 19:54:47 +0200 (Fr, 17 Apr 2015) $
//   Changed in:        $Revision: 113740 $
//   Project:           $URL: https://writeablebitmapex.svn.codeplex.com/svn/trunk/Source/WriteableBitmapEx/BitmapContext.cs $
//   Id:                $Id: BitmapContext.cs 113740 2015-04-17 17:54:47Z unknown $
//
//
//   Copyright © 2009-2015 Rene Schulte and WriteableBitmapEx Contributors
//
//   This code is open source. Please read the License.txt for details. No worries, we won't sue you! ;)
//
#endregion

using System;
using System.Collections.Generic;

#if NETFX_CORE
using System.Runtime.InteropServices.WindowsRuntime;
using System.Collections.Concurrent;

namespace Windows.UI.Xaml.Media.Imaging
#else
namespace System.Windows.Media.Imaging
#endif
{
    /// <summary>
    /// Read Write Mode for the BitmapContext.
    /// </summary>
    internal enum ReadWriteMode
    {
        /// <summary>
        /// On Dispose of a BitmapContext, do not Invalidate
        /// </summary>
        ReadOnly,

        /// <summary>
        /// On Dispose of a BitmapContext, invalidate the bitmap
        /// </summary>
        ReadWrite
    }

    /// <summary>
    /// A disposable cross-platform wrapper around a WriteableBitmap, allowing a common API for Silverlight + WPF with locking + unlocking if necessary
    /// </summary>
    /// <remarks>Attempting to put as many preprocessor hacks in this file, to keep the rest of the codebase relatively clean</remarks>
    internal
#if WPF
 unsafe
#endif
 struct BitmapContext : IDisposable
    {
        private readonly WriteableBitmap _writeableBitmap;
        private readonly ReadWriteMode _mode;

        private readonly int _pixelWidth;
        private readonly int _pixelHeight;

#if WPF
        private readonly static IDictionary<WriteableBitmap, int> UpdateCountByBmp = new System.Collections.Concurrent.ConcurrentDictionary<WriteableBitmap, int>();

        private readonly int _length;
        private readonly int* _backBuffer;
#elif NETFX_CORE
        private readonly static IDictionary<WriteableBitmap, int> UpdateCountByBmp = new ConcurrentDictionary<WriteableBitmap, int>();
        private readonly static IDictionary<WriteableBitmap, int[]> PixelCacheByBmp = new ConcurrentDictionary<WriteableBitmap, int[]>();
        private int length;
        private int[] pixels;
#endif

        /// <summary>
        /// The Bitmap
        /// </summary>
        internal WriteableBitmap WriteableBitmap { get { return _writeableBitmap; } }

        /// <summary>
        /// Width of the bitmap
        /// </summary>
        internal int Width { get { return _writeableBitmap.PixelWidth; } }

        /// <summary>
        /// Height of the bitmap
        /// </summary>
        internal int Height { get { return _writeableBitmap.PixelHeight; } }

        /// <summary>
        /// Creates an instance of a BitmapContext, with default mode = ReadWrite
        /// </summary>
        /// <param name="writeableBitmap"></param>
        internal BitmapContext(WriteableBitmap writeableBitmap)
            : this(writeableBitmap, ReadWriteMode.ReadWrite)
        {
        }

        /// <summary>
        /// Creates an instance of a BitmapContext, with specified ReadWriteMode
        /// </summary>
        /// <param name="writeableBitmap"></param>
        /// <param name="mode"></param>
        internal BitmapContext(WriteableBitmap writeableBitmap, ReadWriteMode mode)
        {
            _writeableBitmap = writeableBitmap;
            _mode = mode;

            _pixelWidth = _writeableBitmap.PixelWidth;
            _pixelHeight = _writeableBitmap.PixelHeight;
#if WPF
            //// Check if it's the Pbgra32 pixel format
            //if (writeableBitmap.Format != PixelFormats.Pbgra32)
            //{
            //   throw new ArgumentException("The input WriteableBitmap needs to have the Pbgra32 pixel format. Use the BitmapFactory.ConvertToPbgra32Format method to automatically convert any input BitmapSource to the right format accepted by this class.", "writeableBitmap");
            //}

            double width = _writeableBitmap.BackBufferStride / WriteableBitmapExtensions.SizeOfArgb;
            _length = (int)(width * _pixelHeight);

            lock (UpdateCountByBmp)
            {
                // Ensure the bitmap is in the dictionary of mapped Instances
                if (!UpdateCountByBmp.ContainsKey(writeableBitmap))
                {
                    // Set UpdateCount to 1 for this bitmap 
                    UpdateCountByBmp.Add(writeableBitmap, 1);

                    // Lock the bitmap
                    writeableBitmap.Lock();
                }
                else
                {
                    // For previously contextualized bitmaps increment the update count
                    IncrementRefCount(writeableBitmap);
                }
            }

            _backBuffer = (int*)writeableBitmap.BackBuffer;
#elif NETFX_CORE
            // Ensure the bitmap is in the dictionary of mapped Instances
            if (!UpdateCountByBmp.ContainsKey(_writeableBitmap))
            {
                // Set UpdateCount to 1 for this bitmap 
                UpdateCountByBmp.Add(_writeableBitmap, 1);
                length = _writeableBitmap.PixelWidth * _writeableBitmap.PixelHeight;
                pixels = new int[length];
                CopyPixels();
                PixelCacheByBmp.Add(_writeableBitmap, pixels);
            }
            else
            {
                // For previously contextualized bitmaps increment the update count
                IncrementRefCount(_writeableBitmap);
                pixels = PixelCacheByBmp[_writeableBitmap];
                length = pixels.Length;
            }
#endif
        }

#if NETFX_CORE
        private unsafe void CopyPixels()
        {
            var data = _writeableBitmap.PixelBuffer.ToArray();
            fixed (byte* srcPtr = data)
            {
                fixed (int* dstPtr = pixels)
                {
                    for (var i = 0; i < length; i++)
                    {
                        dstPtr[i] = (srcPtr[i * 4 + 3] << 24)
                                  | (srcPtr[i * 4 + 2] << 16)
                                  | (srcPtr[i * 4 + 1] << 8)
                                  | srcPtr[i * 4 + 0];
                    }
                }
            }
        }
#endif

#if SILVERLIGHT

      /// <summary>
      /// Gets the Pixels array 
      /// </summary>        
      internal int[] Pixels { get { return _writeableBitmap.Pixels; } }

      /// <summary>
      /// Gets the length of the Pixels array 
      /// </summary>
      internal int Length { get { return _writeableBitmap.Pixels.Length; } }

      /// <summary>
      /// Performs a Copy operation from source BitmapContext to destination BitmapContext
      /// </summary>
      /// <remarks>Equivalent to calling Buffer.BlockCopy in Silverlight, or native memcpy in WPF</remarks>
      internal static void BlockCopy(BitmapContext src, int srcOffset, BitmapContext dest, int destOffset, int count)
      {
         Buffer.BlockCopy(src.Pixels, srcOffset, dest.Pixels, destOffset, count);
      }

      /// <summary>
      /// Performs a Copy operation from source Array to destination BitmapContext
      /// </summary>
      /// <remarks>Equivalent to calling Buffer.BlockCopy in Silverlight, or native memcpy in WPF</remarks>
      internal static void BlockCopy(Array src, int srcOffset, BitmapContext dest, int destOffset, int count)
      {
         Buffer.BlockCopy(src, srcOffset, dest.Pixels, destOffset, count);
      }

      /// <summary>
      /// Performs a Copy operation from source BitmapContext to destination Array
      /// </summary>
      /// <remarks>Equivalent to calling Buffer.BlockCopy in Silverlight, or native memcpy in WPF</remarks>
      internal static void BlockCopy(BitmapContext src, int srcOffset, Array dest, int destOffset, int count)
      {
         Buffer.BlockCopy(src.Pixels, srcOffset, dest, destOffset, count);
      }

      /// <summary>
      /// Clears the BitmapContext, filling the underlying bitmap with zeros
      /// </summary>
      internal void Clear()
      {
         var pixels = _writeableBitmap.Pixels;
         Array.Clear(pixels, 0, pixels.Length);
      }

      /// <summary>
      /// Disposes this instance if the underlying platform needs that.
      /// </summary>
      internal void Dispose()
      {
         // For silverlight, do nothing except redraw
          _writeableBitmap.Invalidate();
      }

#elif NETFX_CORE

        /// <summary>
        /// Gets the Pixels array 
        /// </summary>        
        internal int[] Pixels { get { return pixels; } }

        /// <summary>
        /// Gets the length of the Pixels array 
        /// </summary>
        internal int Length { get { return length; } }

        /// <summary>
        /// Performs a Copy operation from source BitmapContext to destination BitmapContext
        /// </summary>
        /// <remarks>Equivalent to calling Buffer.BlockCopy in Silverlight, or native memcpy in WPF</remarks>
        internal static void BlockCopy(BitmapContext src, int srcOffset, BitmapContext dest, int destOffset, int count)
        {
            Buffer.BlockCopy(src.Pixels, srcOffset, dest.Pixels, destOffset, count);
        }

        /// <summary>
        /// Performs a Copy operation from source Array to destination BitmapContext
        /// </summary>
        /// <remarks>Equivalent to calling Buffer.BlockCopy in Silverlight, or native memcpy in WPF</remarks>
        internal static void BlockCopy(Array src, int srcOffset, BitmapContext dest, int destOffset, int count)
        {
            Buffer.BlockCopy(src, srcOffset, dest.Pixels, destOffset, count);
        }

        /// <summary>
        /// Performs a Copy operation from source BitmapContext to destination Array
        /// </summary>
        /// <remarks>Equivalent to calling Buffer.BlockCopy in Silverlight, or native memcpy in WPF</remarks>
        internal static void BlockCopy(BitmapContext src, int srcOffset, Array dest, int destOffset, int count)
        {
            Buffer.BlockCopy(src.Pixels, srcOffset, dest, destOffset, count);
        }

        /// <summary>
        /// Clears the BitmapContext, filling the underlying bitmap with zeros
        /// </summary>
        internal void Clear()
        {
            var pixels = Pixels;
            Array.Clear(pixels, 0, pixels.Length);
        }

        /// <summary>
        /// Disposes this instance if the underlying platform needs that.
        /// </summary>
        internal unsafe void Dispose()
        {
            // Decrement the update count. If it hits zero
            if (DecrementRefCount(_writeableBitmap) == 0)
            {
                // Remove this bitmap from the update map 
                UpdateCountByBmp.Remove(_writeableBitmap);
                PixelCacheByBmp.Remove(_writeableBitmap);

                // Copy data back
                if (_mode == ReadWriteMode.ReadWrite)
                {
                    using (var stream = _writeableBitmap.PixelBuffer.AsStream())
                    {
                        var buffer = new byte[length * 4];
                        fixed (int* srcPtr = pixels)
                        {
                            var b = 0;
                            for (var i = 0; i < length; i++, b += 4)
                            {
                                var p = srcPtr[i];
                                buffer[b + 3] = (byte)((p >> 24) & 0xff);
                                buffer[b + 2] = (byte)((p >> 16) & 0xff);
                                buffer[b + 1] = (byte)((p >> 8) & 0xff);
                                buffer[b + 0] = (byte)(p & 0xff);
                            }
                            stream.Write(buffer, 0, length * 4);
                        }
                    }
                    _writeableBitmap.Invalidate();
                }
            }
        }

#elif WPF
        /// <summary>
        /// The pixels as ARGB integer values, where each channel is 8 bit.
        /// </summary>
        internal unsafe int* Pixels
        {
            [System.Runtime.TargetedPatchingOptOut("Candidate for inlining across NGen boundaries for performance reasons")]
            get { return _backBuffer; }
        }

        /// <summary>
        /// The pixel format
        /// </summary>
        internal PixelFormat Format
        {
            [System.Runtime.TargetedPatchingOptOut("Candidate for inlining across NGen boundaries for performance reasons")]
            get { return _writeableBitmap.Format; }
        }


        /// <summary>
        /// The number of pixels.
        /// </summary>
        internal int Length
        {
            [System.Runtime.TargetedPatchingOptOut("Candidate for inlining across NGen boundaries for performance reasons")]
            get
            {
                return _length;
            }
        }

        /// <summary>
        /// Performs a Copy operation from source to destination BitmapContext
        /// </summary>
        /// <remarks>Equivalent to calling Buffer.BlockCopy in Silverlight, or native memcpy in WPF</remarks>
        [System.Runtime.TargetedPatchingOptOut("Candidate for inlining across NGen boundaries for performance reasons")]
        internal static unsafe void BlockCopy(BitmapContext src, int srcOffset, BitmapContext dest, int destOffset, int count)
        {
            NativeMethods.CopyUnmanagedMemory((byte*)src.Pixels, srcOffset, (byte*)dest.Pixels, destOffset, count);
        }

        /// <summary>
        /// Performs a Copy operation from source Array to destination BitmapContext
        /// </summary>
        /// <remarks>Equivalent to calling Buffer.BlockCopy in Silverlight, or native memcpy in WPF</remarks>
        [System.Runtime.TargetedPatchingOptOut("Candidate for inlining across NGen boundaries for performance reasons")]
        internal static unsafe void BlockCopy(int[] src, int srcOffset, BitmapContext dest, int destOffset, int count)
        {
            fixed (int* srcPtr = src)
            {
                NativeMethods.CopyUnmanagedMemory((byte*)srcPtr, srcOffset, (byte*)dest.Pixels, destOffset, count);
            }
        }

        /// <summary>
        /// Performs a Copy operation from source Array to destination BitmapContext
        /// </summary>
        /// <remarks>Equivalent to calling Buffer.BlockCopy in Silverlight, or native memcpy in WPF</remarks>
        [System.Runtime.TargetedPatchingOptOut("Candidate for inlining across NGen boundaries for performance reasons")]
        internal static unsafe void BlockCopy(byte[] src, int srcOffset, BitmapContext dest, int destOffset, int count)
        {
            fixed (byte* srcPtr = src)
            {
                NativeMethods.CopyUnmanagedMemory(srcPtr, srcOffset, (byte*)dest.Pixels, destOffset, count);
            }
        }

        /// <summary>
        /// Performs a Copy operation from source BitmapContext to destination Array
        /// </summary>
        /// <remarks>Equivalent to calling Buffer.BlockCopy in Silverlight, or native memcpy in WPF</remarks>
        [System.Runtime.TargetedPatchingOptOut("Candidate for inlining across NGen boundaries for performance reasons")]
        internal static unsafe void BlockCopy(BitmapContext src, int srcOffset, byte[] dest, int destOffset, int count)
        {
            fixed (byte* destPtr = dest)
            {
                NativeMethods.CopyUnmanagedMemory((byte*)src.Pixels, srcOffset, destPtr, destOffset, count);
            }
        }

        /// <summary>
        /// Performs a Copy operation from source BitmapContext to destination Array
        /// </summary>
        /// <remarks>Equivalent to calling Buffer.BlockCopy in Silverlight, or native memcpy in WPF</remarks>
        [System.Runtime.TargetedPatchingOptOut("Candidate for inlining across NGen boundaries for performance reasons")]
        internal static unsafe void BlockCopy(BitmapContext src, int srcOffset, int[] dest, int destOffset, int count)
        {
            fixed (int* destPtr = dest)
            {
                NativeMethods.CopyUnmanagedMemory((byte*)src.Pixels, srcOffset, (byte*)destPtr, destOffset, count);
            }
        }

        /// <summary>
        /// Clears the BitmapContext, filling the underlying bitmap with zeros
        /// </summary>
        [System.Runtime.TargetedPatchingOptOut("Candidate for inlining across NGen boundaries for performance reasons")]
        internal void Clear()
        {
            NativeMethods.SetUnmanagedMemory(_writeableBitmap.BackBuffer, 0, _writeableBitmap.BackBufferStride * _writeableBitmap.PixelHeight);
        }

        /// <summary>
        /// Disposes the BitmapContext, unlocking it and invalidating if WPF
        /// </summary>
        public void Dispose()
        {
            // Decrement the update count. If it hits zero
            if (DecrementRefCount(_writeableBitmap) == 0)
            {
                // Remove this bitmap from the update map 
                UpdateCountByBmp.Remove(_writeableBitmap);

                // Invalidate the bitmap if ReadWrite _mode
                if (_mode == ReadWriteMode.ReadWrite)
                {
                    _writeableBitmap.AddDirtyRect(new Int32Rect(0, 0, _writeableBitmap.PixelWidth, _writeableBitmap.PixelHeight));
                }

                // Unlock the bitmap
                _writeableBitmap.Unlock();
            }
        }
#endif

#if WPF || NETFX_CORE
        private static void IncrementRefCount(WriteableBitmap target)
        {
            UpdateCountByBmp[target]++;
        }

        private static int DecrementRefCount(WriteableBitmap target)
        {
            int current;
            if (!UpdateCountByBmp.TryGetValue(target, out current))
            {
                return -1;
            }
            current--;
            UpdateCountByBmp[target] = current;
            return current;
        }
#endif
    }
}