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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
using Tango.Scripting;
namespace TestApp
{
/// <summary>
/// Interaction logic for MainWindow.xaml
/// </summary>
public partial class MainWindow : Window
{
private IScriptingEngine _engine;
private ScriptSession _session;
public MainWindow()
{
InitializeComponent();
_engine = new ScriptingEngine();
}
private async void Button_Click(object sender, RoutedEventArgs e)
{
Script s = new Script();
s.Code = editor.Text;
try
{
_session = await _engine.Run(s);
_session.StateChanged += Session_StateChanged;
}
catch (Exception ex)
{
MessageBox.Show(ex.ToString());
}
}
private void Session_StateChanged(object sender, ScriptSessionStateChangedEventArgs e)
{
if (e.State == ScriptSessionState.Completed)
{
MessageBox.Show(e.ReturnValue.ToString());
}
else if (e.State == ScriptSessionState.Aborted)
{
MessageBox.Show("Aborted");
}
else if (e.State == ScriptSessionState.Failed)
{
MessageBox.Show(e.Exception.ToString());
}
}
private void Button_Click_1(object sender, RoutedEventArgs e)
{
_session.Abort();
}
}
}
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