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path: root/Software/Visual_Studio/Tango.Integration/Operation/RunningJobStatus.cs
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Tango.BL.Entities;
using Tango.Core;

namespace Tango.Integration.Operation
{
    /// <summary>
    /// Represents a running job status.
    /// </summary>
    public class RunningJobStatus : ExtendedObject
    {
        private TimeSpan _totalTime;
        /// <summary>
        /// Gets or sets the total time.
        /// </summary>
        public TimeSpan TotalTime
        {
            get { return _totalTime; }
            set { _totalTime = value; RaisePropertyChangedAuto(); }
        }

        private TimeSpan _remainingTime;
        /// <summary>
        /// Gets or sets the remaining time.
        /// </summary>
        public TimeSpan RemainingTime
        {
            get { return _remainingTime; }
            set { _remainingTime = value; RaisePropertyChangedAuto(); }
        }

        private double _progress;
        /// <summary>
        /// Gets or sets the progress.
        /// </summary>
        public double Progress
        {
            get { return _progress; }
            set { _progress = value; RaisePropertyChangedAuto(); }
        }

        private double _totalProgress;
        /// <summary>
        /// Gets or sets the total progress.
        /// </summary>
        public double TotalProgress
        {
            get { return _totalProgress; }
            set { _totalProgress = value; RaisePropertyChangedAuto(); }
        }

        private double _remainingProgress;
        /// <summary>
        /// Gets or sets the remaining progress.
        /// </summary>
        public double RemainingProgress
        {
            get { return _remainingProgress; }
            set { _remainingProgress = value; RaisePropertyChangedAuto(); }
        }

        private int _currentUnit;
        /// <summary>
        /// Gets or sets the current unit number.
        /// </summary>
        public int CurrentUnit
        {
            get { return _currentUnit; }
            set { _currentUnit = value; RaisePropertyChangedAuto(); }
        }

        private int _remainingUnits;
        /// <summary>
        /// Gets or sets the remaining units if it is an embroidery job.
        /// </summary>
        public int RemainingUnits
        {
            get { return _remainingUnits; }
            set { _remainingUnits = value; RaisePropertyChangedAuto(); }
        }

        private double _currentUnitProgress;
        /// <summary>
        /// Gets or sets the current unit progress.
        /// </summary>
        public double CurrentUnitProgress
        {
            get { return _currentUnitProgress; }
            set { _currentUnitProgress = value; RaisePropertyChangedAuto(); }
        }

        private double _currentUnitTotalProgress;
        /// <summary>
        /// Gets or sets the current unit total progress.
        /// </summary>
        public double CurrentUnitTotalProgress
        {
            get { return _currentUnitTotalProgress; }
            set { _currentUnitTotalProgress = value; RaisePropertyChangedAuto(); }
        }

        private bool _isCanceled;
        /// <summary>
        /// Gets or sets a value indicating whether this instance is canceled.
        /// </summary>
        public bool IsCanceled
        {
            get { return _isCanceled; }
            set { _isCanceled = value; RaisePropertyChangedAuto(); }
        }

        private bool _isCompleted;
        /// <summary>
        /// Gets or sets a value indicating whether this instance is completed.
        /// </summary>
        public bool IsCompleted
        {
            get { return _isCompleted; }
            set { _isCompleted = value; RaisePropertyChangedAuto(); }
        }

        private bool _isFailed;
        /// <summary>
        /// Gets or sets a value indicating whether this instance is failed.
        /// </summary>
        public bool IsFailed
        {
            get { return _isFailed; }
            set { _isFailed = value; RaisePropertyChangedAuto(); }
        }

        private bool _isFinalizing;
        /// <summary>
        /// Gets or sets a value indicating whether the machine is rolling the dryer buffer length at the end of the job.
        /// </summary>
        public bool IsFinalizing
        {
            get { return _isFinalizing; }
            set { _isFinalizing = value; RaisePropertyChangedAuto(); }
        }

        private String _message;
        /// <summary>
        /// Gets or sets the message.
        /// </summary>
        public String Message
        {
            get { return _message; }
            set { _message = value; RaisePropertyChangedAuto(); }
        }

        private List<Segment> _currentUnitSegments;
        /// <summary>
        /// Gets or sets the current unit segments.
        /// </summary>
        public List<Segment> CurrentUnitSegments
        {
            get { return _currentUnitSegments; }
            set { _currentUnitSegments = value; RaisePropertyChangedAuto(); }
        }

        /// <summary>
        /// Initializes a new instance of the <see cref="RunningJobStatus"/> class.
        /// </summary>
        public RunningJobStatus()
        {
            CurrentUnitSegments = new List<Segment>();
        }
    }
}